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banReflex last won the day on September 11 2016

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About banReflex

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  1. Region : EU Highest reached rank in Matchmaking :Diamond Have you played games on the custom ruleset : Yes Have you watched games played on the custom ruleset : Yes Do you wish to see the changes proposed by the custom ruleset implemented into the current competitive ruleset ? : Some Why ? Ammo changes are great, IC, plasma and GL changes are good. Burst combined with bad spawn system is terrible since there's no way to predict enemy spawning right into you/ between you and health. With the current movement and weak RL knockback it allows for way too much freedom in troll engagements where you rely on hitting far more than you should considering your stack and position. Due to movement, weak RL knockback and IC trace spammy dodge is far too valuable because you can avoid most directs without getting knocked up and tracking it with IC is impossible.
  2. It only happens to me if I have Sun enabled.
  3. These maps need to be included into casual Q too.
  4. I would like different weapon balance for different modes. ATDM balance is pretty great atm, perhaps decrease bolt damage and nade radius because +back is boring. For FFA melee needs way less range and perhaps less damage too, rocket ammo needs be 15 max and IC air knockback reduced a bit. For duel melee needs nerfing and main weapons need to be much stronger. Atm it's hard to punish stupid yolo plays, especially at armours, it promotes random and ultimately unsatisfying gameplay. Can be very frustrating. Overall I think the game could've done a better circle from map makers creating new maps, those maps being put into "new maps" pool for casual players to play on, then the good ones would be put in separate competitive Q, then good ones from there would be added/ rotated in standard comp rotation. This way casuals would play new maps, mappers would get feedback because their maps would actually be played and competitive would be more interesting with having to learn new maps.
  5. My game crashed on startup with 17.3.1 and 17.3.2, but 17.3.3 seems to work just fine for now.
  6. I'd like to see how rockets would be if they spawned further in the RL, would probably make super close range combat better. At the moment you can kinda dance around somebody with IC while he's trying to shoot rockets at his feet.
  7. saveconfig name
  8. IMO just make flag capture the requirement to win a round. If you die you simply spawn back.
  9. Vampire mutator made AFFA great fun and not just about who hides best.
  10. Steam\steamapps\common\reflexfps\base\internal\ui\widgets if you don't have the folders, make them.
  11. Would be nice to get side view of an IC, RL etc.
  12. If Reflex had anything like the graphics in that video I'd now be replying to a thread complaining about visibility. Every competitive game that has textures and lighting to make it look good just forces people to make it look like potato for the sake of visibility.
  13. I think if you change rocket splash back to 115 they'll be great, then all you need is to either speed up IC or give it a bit of volume.