empmdk

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  1. The recent update on the 26th must have broken that method. I've even tried copying your example version 6 code and still comes out to be the same 3 lines.
  2. A friend and I bought this game just for the level editor abilities since we've been wanting to collaborate on mapping for a long time. Our plan was to make the majority of the brush work in Reflex and export it to be used in Hammer editor or other tools. Using the ReflexToQ3 converter, it exports an 1KB file containing only: { "classname" "worldspawn" } Any idea when an update to this would be available? Thanks.