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ZuLuuuuuu last won the day on May 17

ZuLuuuuuu had the most liked content!

About ZuLuuuuuu

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  1. Congrats on publishing the map, it looks great!
  2. Thanks for organizing these events, so much fun watching Reflex tournaments. Is there a place where players post their feedback on the changes to the rulesets? I wonder what changes they liked or what changes they disliked.
  3. Quick update: you can now filter recent online replays list as well. Download: http://bit.ly/2rjF4qC
  4. I added filtering features for downloaded replays. Now you can filter by player names, maps, game modes and minimum marker count. Game modes are not very specific, for example Instagib shows up as FFA, but it mostly does the job. Download: http://bit.ly/2rjF4qC Screenshot:
  5. Source is now open here: https://bitbucket.org/ZuLuuuuuu/reflex-replay-helper I am using Visual Studio 2017 on a Windows 10 machine for compilation of the code.
  6. I see. I have an exam tomorrow but I'll check what I can do after that.
  7. It is closed for now, but I might open it up at some point. I want to put the basic functionality before starting to receive contributions. By the way, I learned how to parse meta data from the replay files so, I'll be adding more details to the downloaded replays tab, like the names of players, score, the map name and marker count. I'll also add more details to the recent online replays tab, like the game mode, the rank of the match, maybe avatars. For the recent online replays tab, I am thinking of a system where you can get more stats about the match by hovering your mouse on the replay row. Also a "show score" button so that you don't necessarily know the score before you download but you can choose to know if you want.
  8. Hello, I created a software to make it easier to download and play latest replays from official match history web site. You can download and play replays with only 1 click, it takes care of downloading, copying it to the replay folder and starting Reflex and playing the replay automatically. So downloading and watching replays becomes almost a delight. I am thinking of adding some filtering options for the downloaded replays in the future. A small note: since the official match history web site is a little bit slow, it takes a little bit of time to load/refresh the list of recent online replays. Download link: http://bit.ly/2rjF4qC (redirects you to my Dropbox shared file) Source: https://bitbucket.org/ZuLuuuuuu/reflex-replay-helper A screenshot:
  9. Cain robot from RoboCop 2
  10. I use Borderless Gaming software to play Reflex in borderless windowed mode: https://github.com/Codeusa/Borderless-Gaming/releases It works pretty well. I don't know what hello kitty crosshair is.
  11. My #1 request would be an easy way to play replays of your matches. As a noob player, the best way to improve myself is to watch my own replays and also to watch replays of best players. Yes, I can return to desktop, open browser, go to ladder website, find my match, download the replay, put it to the replay folder, open up the game, open the console, write "play furnace_blablablabla_long_name.rep", BUT, wouldn't it be wonderful if your last 10 MM replays were automatically saved to local folder and you can access them via menu (visually), and just click on it to play it? It would take 5 seconds to go to your replay without any effort. Also it would be nice if we could drag&drop downloaded replay files onto "reflex.exe" so that it directly opens up with that replay playing. This would make watching downloaded replays of other players a breeze. So, #1, making replays easy to play. #2 reflex-arena.ru is great but could be better, and real-time. Everybody likes seeing his progress, his statistics etc... #3 would have been new maps and cosmetics to keep the game fresh but it is already addressed in latest patch. Hopefully we will keep the ladder fresh with a few new maps every now and then. And the new cosmetics look great. #4 nameplates widget which shows the players' names and health/armor on top of their heads can be official since it is so useful and simple. #5 there is probably a hud for this but still: when watching a replay it would be nice if we could see both POV player's and the opponent's weapon/ammo information in the same screen so that we can know who has what without changing the POV. I might do a mockup for this to express it better. #6 I use third party solution and it works well for now, so it is not urgent but a borderless windowed mode would be nice. #Bonus It does not matter much at my level but at high ranks, players are complaining a lot about the sound engine. Maybe it can be improved as well? I will add as things come to my mind.
  12. Should we ignore this because it is small deal, even if it is easily fixable? When a new map is introduced for a short period of time the imbalance will be big between a guy who played the map 3-4 times and a guy who is playing it for the first time. So, I wouldn't want to go into a fight that I am 90% sure I will lose. Yes, I play the game for fun but it is more fun if there is reward AKA incentive to play. Or at least if there is no punishment for trying out experimental features. Other thing is that if there is an incentive, more people will play in Proving Grounds => hence better quality of testing of new maps hence more fun games in the future for everyone. If giving more competitive points is a bad idea, it might be something different like a badge which is shown in user profile if you played in 50 Proving Grounds games for the last 3 months, a badge that says something like "Community Contributor" or "Map Tester"...
  13. Hello, are there options we can pass to reflex.exe? If yes how can I find the list? I am especially looking for ways to: - directly open/host a map in a specific game mode (like 1v1 or ffa) - directly open a replay
  14. Nice to see effort for introducing new maps. One question: is there an incentive for players to play in Proving Grounds? It might be intimidating to play in new maps because of fear to lose mmr, so an incentive might be needed, like 50% more competitive points for playin Proving Grounds.
  15. Nice