Does Reflex Arena have any LAN/offline server discovery mechanism? If I have a game server running on the same LAN as a game client, can I see the game via the server browser without either using a public internet listed server or the console?
From my observations, servers running on the same LAN do not show up in the server browsers. And I don't see any broadcast packets from either the client or server like I would expect if there was a mechanism. Am I missing something?
If this feature doesn't exist, consider it a feature request.