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Tac last won the day on January 21

Tac had the most liked content!


About Tac

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  1. - There is a RL not so far. But yeah, this area seems a little bit empty. On the other way, there are many ways to go up where you can find a lot of items. - Ye, that was intentional. One bigger to get on the top (but you are an easy target) and another to go to MH more directly - It was initially a YA but with the MH and the RL, I find this maybe too strong. On the opposite you are right, it's harder to reach and it's a trap. - This feeling is maybe because the RA room is smaller than the MH room. And this RA room makes interesting fights I think so I'll let this for now. I'll try some items placement adjutments to see how it goes.
  2. Hey, It has been a long time I didn't publish a new map. Here it is : Sepulcrum http://steamcommunity.com/sharedfiles/filedetails/?id=845286875 A fresh new FFA and ATDM map ! Don't forget to leave a feedback !!!
  3. So nice ! Good job guys !
  4. My new map : Tamb http://steamcommunity.com/sharedfiles/filedetails/?id=797341224 Made for ATDM, it also works for FFA. The visual aspect is quite simple yet and may be totally changed if I find deep inside me the motivation (so, don't wait too much...) As always, now its your turn to help me to improve it with your feedbacks ! Have fun !
  5. You can also see weapons as skills. In many games (Dota-like, Overwatch,...) each hero has 4-5 skills + some usable items and it doesn't seem to be a problem. In Reflex you have only 1 "hero" so 8 weapons shouldn't be too many. At the opposite, everything is hard for beginners, even movements are really complex, so learning the weapons can't be seen as the first step ? I can understand that you feel confuse right now, but the whole game is different from classic shooters. If a beginner wants to get into Reflex and can't get the 8 weapons in a few games (by "get" I mean which weapon shoots what), it's going to be really hard for him. Making the game easier or at least less complex will kill it for sure. There is a learning section in game, with some interesting videos, and also some training maps. But you got a valid point, there is nothing about bindings. Some proposals with the most commons binds would be great for new players. You are wrong : ) but that's normal because you are new. Every player got his own style, habbits, movs, tricks, aiming skill, dodging skill. So many things to learn and master !
  6. If only. I wait for this since always !
  7. I've mostly played these 2 combos so far : - CTF + warmup : It's a good alternative of FFA/ATDM. I mean, you can join, run and shoot. All weapons makes it casual and easy for beginners. - CTF + Instagib : It's cool. BigHead mutator is really fun. The vamp mutator is interesting but too strong at the moment. It could be nice to restrict it to some weapons maybe. I hope there will be many other mutators !
  8. - Get 40% with bolt and IC - Play crazy new modes - Build or take part of an official map - Defeat Slobo/Monti/night on 1 race map - Make a frag movie - Write a Reflex song + clip
  9. Would it be possible to remove it from Instagib ? Indeed, it is really annoying : /
  10. Yeah, I had the same in mind ! I tried it and it feels maybe too slow. I wanna try to build a map with 2x2 flags to make it more dynamic.
  11. Hey, great widget ! I'm used to have 2 binds for bolt and IC with different sensi and fov. Would it be possible to have it with your beautiful widget ?
  12. We are still waiting for this top 10 list... Will we get it one day ?
  13. Maybe. A small edit to explain this would have been enough... Not knowing will discurage far more to my mind... we are not children. This competition was a cool way to have a real feedback from good players. You don't give children grades (in my country) to not hurt their feelings, I think we are above this or ?
  14. Can we more info about how the maps were judged ? Have you some specific criteria like item placement, balancing, running flow, tricks, global scale, ... and a grade for each? Or was it more about a global feeling ? Making a map requires time, and just knowing that we are not in the top 3 for such an effort is kinda boring. Kovaak has already given some notes during his stream, which is cool, but a global ranking would be appreciated and really useful.
  15. And why not a water which hurts you when touched........