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EternalRage last won the day on August 4

EternalRage had the most liked content!

About EternalRage

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  1. Just remember this Erectro! You don't owe anybody a damn thing. Great game. The theory crafting is fun and all, but sometimes things are a timing issue, and hindsight is always 20/20.
  2. Yeah, I think splash size needs a little buff too.
  3. Glad to see the poll errr on the side I would agree with. A tad too weak. Maybe eliminate close proximity cut-off of 85 then redo numbers all the way down.
  4. I take it the map is not finished. I took a teleporter into an empty room that I couldn't leave.
  5. Just to match the leaderboard. Fuck it, put both on there.
  6. File naming needs to be tied to Steam, not game. Impossible to know who is who in a mountain of demos.
  7. Seems more a hotlap thing than an actual race. Make maps that you can't die on, and actually hold races. Maybe 10 races per map, live, vs each other. This of course complicates many things, but it seems like fun.
  8. It's more fun and more rewarding than the bolt IMO.
  9. Just thought I'd ask a question here. Seems as good a place as any. Perhaps I'm missing something. Shouldn't TDM be 3-4 and not start at 2? We have doubles for that.
  10. So, like SC2, does matchmaking also mean a public leaderboard of some kind?
  11. I actually thought it played bigger than it looked.
  12. Seems a marked improvement. Next, to squash the pig noises.
  13. That jumping sound in Chorta's demos is What is that from?
  14. Ahhh. Thanks. I didn't have any region selected. Now I see the tables.
  15. This is the honest to gods truth... I don't like giving specific advice on maps because I want the maker to be free from too much influence, but I was totally thinking... DO NOT MAKE THE JUMP FROM BR TO OUTSIDE RAISED HALLWAY POSSIBLE -- and it that is exactly what happened. Weird. I was going to instead perhaps suggest to lower the ramp, but what was done will suffice. Seems a very good decision IMO! Seems much improved to me, but of course, this is just theory crafting. What do you think of the map now, compared to the early iteration? Have games improved or gotten worse?