Jump to content

Search the Community

Showing results for tags 'duel'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Public Forums
    • Announcements
    • General Chatter
    • Tournaments
    • Mapping forum
    • UI Scripting
    • Trading
    • Support
    • Bugs
    • Silver Screen

Found 130 results

  1. Reflex Monthly Cups

    Announcing the Reflex Monthly Cups! Reflex has been in need of a more established competitive scene for some time. Competing at a high level in any game requires time and dedication. The goal of the Reflex Monthly Cups is to give those who have the drive to compete in duel the guarantee that their commitment will be rewarded. Our goal is not to provide two tournaments or ten tournaments, but to provide a sustainable framework for competitive and dependable Reflex duel tournaments that will continue as long as there is demand and people willing to organize them. Our target is to hold one tournament every two weeks, alternating between NA and EU. In other words: one duel tournament every 4 weeks for each region. RMC is a purely volunteer effort, but we will do our best to consistently meet this goal. VODs and highlights of the tournaments can be found at https://www.youtube.com/channel/UCt3JBOnzAk4WD1dgnHGOvJQ Replay packs for each tournament will be provided in the result posts (see below, previous editions) The developers confirmed in August that the custom ruleset will replace the current competitive ruleset in the next patch. The Monthly Cups will be played on this finalized custom ruleset. How to play on the custom ruleset : http://reflex.fun/ruleset.html#Playing Players of any skill level and any region are welcome and encouraged to compete in every Reflex Monthly Cup. Each cup is limited to 32 participants, so register early! (if the participant cap is reached, you can still signup, you will be added to the waiting list and get automatically added if someone drops out) Upcoming Editions : Reflex Monthly Cup NA#2 Starting time : Sunday, January 7, 2018 at 02:00 PM EST (UTC-5) Stream : https://www.twitch.tv/delementary Bracket : http://reflexmonthlycups.challonge.com/RMCNA2 Sign-up : http://challonge.com/tournaments/signup/dGJ84UMCC7 Communication : https://discord.gg/VzCft2K Prizepool : https://matcherino.com/tournaments/8746 Reflex Monthly Cup EU#1 Starting time : Sunday, December 17, 2017 at 5:00 PM CET (UTC+1) Stream : https://www.twitch.tv/arenafps Bracket : http://reflexmonthlycups.challonge.com/RMCEU1 Sign-up : http://challonge.com/tournaments/signup/0f64SvK3ap Communication : https://discord.gg/yfezYpx Prizepool : https://matcherino.com/tournaments/8744 Prizepool Current cap : $75 (for each single tournament) The prizepool cap will be increased if community donations allow it. Distribution : : 50% + Reflex Monthly Cup Shovel (In-game unique melee item) : 35% : 15% ($2.5 will be used at each edition to cover server costs). You can contribute to the prizepool by donating on Matcherino. RMC EU#1 - https://matcherino.com/tournaments/8744 (Funded) RMC NA#2 - https://matcherino.com/tournaments/8746 RMC EU#2 - https://matcherino.com/tournaments/8747 Remember that the goal is sustainability. Donating small amounts regularly is more helpful than a single large donation. Thank you for keeping competitive Reflex alive! Rules Map pool : -The Catalyst (http://steamcommunity.com/sharedfiles/filedetails/?id=608558613) -Furnace (http://steamcommunity.com/sharedfiles/filedetails/?id=608417285) -Pocket Infinity (http://steamcommunity.com/sharedfiles/filedetails/?id=609506884) -Ruin (http://steamcommunity.com/sharedfiles/filedetails/?id=595872330) -Simplicity (http://steamcommunity.com/sharedfiles/filedetails/?id=609501573) Tournament matches must be played on the official versions if the game is streamed, both players can agree to play on a clean version otherwise. Registration : Participants must sign up on challonge at least 1 hour before the tournament begins. Players must also join https://discord.gg/zUXuDcg on discord to participate. Use the provided EU or NA channels. On the day of the tournament participants must check-in on the challonge page. Players will have a 1 hour window to check-in before the tournament begins. Communication: Players must be present in the EU or NA channel in the RMC discord : https://discord.gg/zUXuDcg Matches will be started and servers will be assigned by admins in these discord channels. Any question or unusual event that may occur (delay, server problem...) will be announced and discussed by the admins in these discord channels. Nickname : Participants must use the same name on challonge, discord, and in-game. Participants must use their main steam account and the nickname they are known by throughout the tournament. If you recently changed your nickname or you anticipate confusion as to who you are, please communicate with admins so the participants can be seeded properly. Deliberately "fake nicking" or account sharing will result in disqualification from the tournament. Match system : Winner's bracket matches will be Best of 3 (The player who wins 2 maps wins the set), grand final will be double Best of 3 maps (if needed). Most loser's bracket matches will be Best of 1/sudden death (the player that wins the map wins the match) except the final 2 matches of loser’s bracket, which will be Best of 3 (4th place match and Loser's bracket final). Map selection system : Use the 'roll' command in console to determine which player drops first. (The player with the highest roll is the roll Winner) W: Roll winner L: Roll loser BO3 : Drop(L)-Drop(W)-Pick(L)-Pick(W) - The remaining map is the tiebreaker map (Maps are played in order of picks) BO1 : Drop(L)-Drop(W)-Drop(W)-Drop(L) - The map remaining after drops is the map to be played Match reporting : Players must report their match on challonge using the pen button corresponding to their match or report the score to an admin on discord. Manipulating scores or reporting false scores will result in disqualification from the tournament. Scheduling : Players have 10 minutes to join the server and start the match once a server is assigned by an admin, matches should start as soon as possible once the server is assigned by an admin. Servers : Players will be provided and assigned to a server for each of their matches by an admin in the discord channel. Tournament matches must be played only on the provided server so that scores can be verified and replays can be easily retrieved. If matches are played on a different server than the one assigned, the results of those games will be nullified and the games must be replayed on the assigned server. Servers will be hosted in Frankfurt (DE) and London (UK) for EU editions. Servers will be hosted in Silicon Valley (West), Chicago (Central), and New Jersey (East) for NA editions. EU editions : EU_player vs EU_player matches will be played on a Frankfurt (DE) server. EU_player vs NA_player matches will be played on a London (UK) server unless the EU player has a higher ping than the NA player. In case of a server disagreement, a Frankfurt (DE) server will be used. In the case of NA_player vs NA_player, a New Jersey (East), Chicago (Central) or Silicon Valley (West) server will be used. NA editions: NA_player vs NA_player matches will be played on a East, Chicago (Central) or Silicon Valley (West)server depending on the player's server possibilities, (West, Central // Central // Central, East), please let admins know in which category you belong before the tournament starts, failing to do so will result in playing on the default location : Chicago (Central). NA_player vs EU_player matches will be played on a New Jersey (East) server unless the NA player has a higher ping than the EU player. In case of a server disagreement, a Chicago (Central) server will be used. In the case of EU_player vs EU_player, a Frankfurt (DE) or London (UK) server will be used. Replays can be found during the tournament at http://server_ip/replays/ , a replay archive will be made available when the tournament is over. Spectators : Spectating tournament games on the servers is not allowed. Streamers, casters and admins are the only allowed spectators on the servers. Report it to an admin if you notice unapproved spectators. Disconnection/crash during a game : If one of the players disconnects from a game, he will automatically lose the game unless the other player agrees to a rematch (a full 10 minute rematch). Bugs during a game: Accidental or incidental triggering of a bug or potential exploit during a match will be judged on a case by case basis by the admins. Abuse of an exploit will result in an immediate loss of the map for the abuser. A second abuse will result in disqualification from the tournament. An exploit is a clear advantage gained through the use of unorthodox or game breaking methods that take advantage of a flaw in the game that produces a result that is clearly not intended and unfair. Behavior : Unsportsmanlike conduct (harassment, flaming) to players, admins, casters, or spectators will result in disqualification from the tournament. The rules are enforced at the discretion of the admins. Any situation not covered by these rules will be judged on a case-by-case basis by the admins. Previous editions : -RMC NA#1 : Final Bracket - VOD - Replays - Prizepool http://reflexmonthlycups.challonge.com/ Reflex Monthly Cups --- Staff Head Admins : Ramagan – joined 01.11.2017 DazedSpartan – joined 01.11.2017 Tournament Admins : DazedSpartan – joined 01.11.2017 Ramagan – joined 01.11.2017 Sharqosity – joined 01.11.2017 Trial Admins : TehMeh - joined 04.12.2017 Ethan Lovin – joined 04.11.2017 Owl Ragnar – joined 10.11.2017 erad – joined 24.11.2017 ezromer – joined 05.12.2017 Server Admin : Ramagan – joined 01.11.2017 Public Relations : DazedSpartan – joined 01.11.2017 Goulox – joined 05.12.2017 Video content : cupcake (Highlights) – joined 01.11.2017 lolograde (Highlights) – joined 01.11.2017 RMC banners created by lolograde Original logo created by s.i. RMC Staff members can participate in the tournaments. A tournament admin cannot simultaneously participate and serve as an admin of the same cup. We encourage admins to compete in the cup of their region and serve as an admin for the other region. We are looking for volunteers eager to help us improve the quality of these tournaments. We are looking for additional tournament admins. A tournament admin is mostly active on tournament day, his main tasks are : -Coordinating players on tournament day (reminding players to sign up and check in) -Sending players to servers -Answering questions -Enforcing tournament rules If you believe you can be of service, please contact @Ramagan#3970 on discord. Thank you!
  2. Reflex-Ru Newbie Cup #2

    The background image is a vectorized screenshot of Pocket Infinity made by @tehace Reflex-RU Newbie Cup #2 The game was dead quite a while. We decided to try to involve new people to Russian community again. For some reason it's much easier to find players to newbie cup, than organizing the normal ru-cup. Brackets: Ru-Cup Newbie Cup #2 [https://goodgame.ru/cup/6223/] <--- Current Ru-Cup Newbie Cup #1 [https://goodgame.ru/cup/5201/] Ru-Cup #7 [https://goodgame.ru/cup/5077/] Ru-Cup #6 [http://challonge.com/ru/reflex_ru_6] Ru-Cup #5 [http://challonge.com/ru/reflex_ru_5] Ru-Cup #4 [http://challonge.com/ru/reflex_ru_4] Ru-Cup #3 [http://challonge.com/ru/reflex_ru_3] Ru-Cup #2 [http://challonge.com/ru/reflex_ru_2] Ru-Cup #1 [http://challonge.com/ru/reflex_ru_1] Date: 26.11.2017 16:00 msk gmt+3 Streams: @Furioness [https://goodgame.ru/user/593944] [Ru] (If you want to stream our little event, let me know. It will be boring by the way) System: double elimination bo3, Loser Bracket bo1, Loser Bracket Final bo3, grandfinal bo3 Ruleset: Competitive Map-pool: Simplicity, Fusion, Catalyst Picking the map: /roll 100; DE: W: Roll winner L: Roll loser bo3 - Pick[L]-Pick[W]-Decider bo1 - -Drop[L]-Drop[W]-Decider Prize-pool: ~ $80 Thanks for the donations to: @Kyto ~20$ @chortas ~$12.5 @LKO-,- ~$5 @sesen ~$1 @w96k ~$30 You can donate to prize pool anytime, would appreciate that. To do that, contact @w96k in discord Reflex-Ru Discord channel: Reflex-RUIf you decided to learn Russian
  3. Hi everyone, as some of you may know already, I've been working on a custom ruleset that aims to improve the current competitive ruleset's gameplay and weapon balance. Here is the full detailed explanation : http://reflex.fun/ruleset.html The goal of the ruleset is not to "divide" the community but to refine these changes and then to propose them to the developers. This testing is only temporary. I'll be hosting 4 tournaments on this ruleset : 09/07/2017 : Custom Ruleset Duel Tournament [EU] 18:00 CEST (17:00 to 18:00 for checkin) --- 16:00 UTC 16/07/2017 : Custom Ruleset Duel Tournament [JP] 19:00 JST (18:00 to 19:00 for checkin) --- 10:00 UTC 16/07/2017 : Custom Ruleset Duel Tournament [NA] 02:00 PM EDT (01:00 to 02:00 for checkin) --- 18:00 UTC 23/07/2017 : Custom Ruleset Duel Tournament [AU] 05:00 PM AEST (04:00 to 05:00 for checkin) --- 07:00 UTC Players from all regions and skill levels are welcome in each tournament, servers will favor players from the original region ! How to play on the ruleset : http://reflex.fun/ruleset.html#Playing Changes from the current competitive ruleset : http://reflex.fun/ruleset.html#Changelog Custom Ruleset Duel Tournament [EU] Information : Date : 09/07/2017 Starting time : 18:00 CEST (17:00 to 18:00 for checkin) --- 16:00 UTC Stream : https://www.twitch.tv/arenafps (Gilanguar + Delementary) Bracket : http://challonge.com/7fbmgb95 Sign-up : http://challonge.com/tournaments/signup/OFddSVQMqq Map pool : -The Catalyst -Furnace -Pocket Infinity -Ruin -Simplicity Prize pool distribution : : 50% + 1 Supporter Short Sword from @Jaguar : 25% : 18.75%4th : 6.25% Current total : 400€ You can contribute to the prizepool by donating to the following Paypal address, Please indicate in your message if it's for the NA, EU or JP tournament : guillaumeaj@yahoo.fr Donators : -Ramagan : 10€ -danfel : 10€ -lolograde : 80€ -hello! : 10€ -beat0n : 40€ -Anon : 10€ -uaedude : 118€ -Kyto : 12€ -FlabCaptain : 25€ -chortas : 10€ -FrAgGy : 14€ -tripats : 10€ -Pakho : 10€ -erad : 31€ -Alva : 10€ Rules : General : Join https://discord.gg/KkmVPWp on discord for communication Please use the same nickname on challonge and discord ! Be autonomous, contact your opponent, play your match, report the score on discord. Unsporting behaviour may be penalised. Match system : Winner's bracket matches will be BO3, grand final will be double BO3 (if needed). Loser's bracket mathes will be BO1, except the last two matches which will be BO3. Map picking system : Use the 'roll' command to determine which player drops first. (Player with the highest roll is the roll Winner) W: Roll winner L: Roll loser BO3 : Drop(L)-Drop(W)-Pick(L)-Pick(W) - The last map is the tiebreaker map (Maps are played in order of picks) BO1 : Drop(W)-Drop(L)-Drop(L)-Drop(W) - The map remaining is the map to be played Servers/non EU players : No unauthorized spectators will be allowed on the servers. Servers will be provided, most likely DE, NL and one Dallas server. (Players from different regions than EU are allowed, they'll however have to play on EU servers if facing an EU opponent, EU vs NA will be played on a London server, if the EU player has a higher ping than the NA player on the London server, a German server will be used) In case of a ping/server disagreement, a DE server will be used. Good Luck ! Admins : DazedSpartan Ramagan
  4. The EHT Series

    Heyyo, welcome to the EHT series of duel maps. This post is for me to put updates on maps previously released and maybe post new ones, without having to clog the forums for every new map. Any and all feedback on the maps would be greatly appreciated :D. EHT-01 - Backside of the TV: http://steamcommunity.com/sharedfiles/filedetails/?id=907379198 EHT-02 - Integrity Issues: http://steamcommunity.com/sharedfiles/filedetails/?id=933857442 EHT-03 - Mist Tide: http://steamcommunity.com/sharedfiles/filedetails/?id=873041382 Cheers
  5. Hi everyone, as some of you may know already, I've been working on a custom ruleset that aims to improve the current competitive ruleset's gameplay and weapon balance. Here is the full detailed explanation : http://reflex.fun/ruleset.html The goal of the ruleset is not to "divide" the community but to refine these changes and then to propose them to the developers. This testing is only temporary. I'll be hosting 4 tournaments on this ruleset : 09/07/2017 : Custom Ruleset Duel Tournament [EU] 18:00 CEST (17:00 to 18:00 for checkin) --- 16:00 UTC 16/07/2017 : Custom Ruleset Duel Tournament [JP] 19:00 JST (18:00 to 19:00 for checkin) --- 10:00 UTC 16/07/2017 : Custom Ruleset Duel Tournament [NA] 02:00 PM EDT (01:00 to 02:00 for checkin) --- 18:00 UTC 23/07/2017 : Custom Ruleset Duel Tournament [AU] 05:00 PM AEST (04:00 to 05:00 for checkin) --- 07:00 UTC Players from all regions and skill levels are welcome in each tournament, servers will favor players from the original region ! How to play on the ruleset : http://reflex.fun/ruleset.html#Playing Changes from the current competitive ruleset : http://reflex.fun/ruleset.html#Changelog Custom Ruleset Duel Tournament [AU] Information : Date : 23/07/2017 Starting time : 05:00 PM AEST (04:00 to 05:00 PM for checkin) --- 07:00 UTC Stream : https://www.twitch.tv/ztkfps Bracket : http://challonge.com/z9f89t9w Sign-up : http://challonge.com/tournaments/signup/nIzNIHkU42 Map pool : -The Catalyst -Furnace -Pocket Infinity -Ruin -Simplicity Prize pool distribution : : 50% : 25% : 18.75%4th : 6.25% Current total : $31 USD You can contribute to the prizepool by donating to the following Paypal address, Please indicate in your message if it's for the NA, EU, JP or AU tournament : guillaumeaj@yahoo.fr Donators : -Ramagan : $10 -Jankygoatsmugla : $10 -hello! : $11 Rules : General : Join https://discord.gg/KkmVPWp on discord for communication Please use the same nickname on challonge and discord ! Be autonomous, contact your opponent, play your match, report the score on discord. Unsporting behaviour may be penalised. Match system : All matches will be BO3, grand final will be double BO3 (if needed). Map picking system : Use the 'roll' command to determine which player drops first. (Player with the highest roll is the roll Winner) W: Roll winner L: Roll loser Servers/non AU players : No unauthorized spectators will be allowed on the servers. Servers will be provided, located in Sydney. (Players from different regions than AU are allowed, they'll however have to play on AU servers if facing an AU opponent) In case of a ping/server disagreement, a Sydney server will be used. Good Luck ! Admins : ZTK Ramagan
  6. Hi everyone, as some of you may know already, I've been working on a custom ruleset that aims to improve the current competitive ruleset's gameplay and weapon balance. Here is the full detailed explanation : http://reflex.fun/ruleset.html The goal of the ruleset is not to "divide" the community but to refine these changes and then to propose them to the developers. This testing is only temporary. I'll be hosting 4 tournaments on this ruleset : 09/07/2017 : Custom Ruleset Duel Tournament [EU] 18:00 CEST (17:00 to 18:00 for checkin) --- 16:00 UTC 16/07/2017 : Custom Ruleset Duel Tournament [JP] 19:00 JST (18:00 to 19:00 for checkin) --- 10:00 UTC 16/07/2017 : Custom Ruleset Duel Tournament [NA] 02:00 PM EDT (01:00 to 02:00 for checkin) --- 18:00 UTC 23/07/2017 : Custom Ruleset Duel Tournament [AU] 05:00 PM AEST (04:00 to 05:00 for checkin) --- 07:00 UTC Players from all regions and skill levels are welcome in each tournament, servers will favor players from the original region ! How to play on the ruleset : http://reflex.fun/ruleset.html#Playing Changes from the current competitive ruleset : http://reflex.fun/ruleset.html#Changelog Custom Ruleset Duel Tournament [NA] Information : Date : 16/07/2017 Starting time : 11:00 AM PDT, 02:00 PM EDT. Checkin starts 1 hour before the starting time. --- 18:00 UTC Stream : https://www.twitch.tv/Delementary Bracket : http://challonge.com/ih4htd36 Sign-up : http://challonge.com/tournaments/signup/VkjAQ7icXd Map pool : -The Catalyst -Furnace -Pocket Infinity -Ruin -Simplicity Prize pool distribution : : 50% : 25% : 18.75%4th : 6.25% Current total : $160 USD You can contribute to the prizepool by donating to the following Paypal address, Please indicate in your message if it's for the NA, EU or JP tournament : guillaumeaj@yahoo.fr Donators : -uaedude : $125 -erad : $35 Rules : General : Join https://discord.gg/KkmVPWp on discord for communication Please use the same nickname on challonge and discord ! Be autonomous, contact your opponent, play your match, report the score on discord. Unsporting behaviour may be penalised. Match system : Winner's bracket matches will be BO3, grand final will be double BO3 (if needed). Loser's bracket mathes will be BO1, except the last two matches which will be BO3. Map picking system : Use the 'roll' command to determine which player drops first. (Player with the highest roll is the roll Winner) W: Roll winner L: Roll loser BO3 : Drop(L)-Drop(W)-Pick(L)-Pick(W) - The last map is the tiebreaker map (Maps are played in order of picks) BO1 : Drop(W)-Drop(L)-Drop(L)-Drop(W) - The map remaining is the map to be played Servers/non NA players : No unauthorized spectators will be allowed on the servers. Servers will be provided, Dallas, Chicago, New Jersey. (Players from different regions than NA are allowed, they'll however have to play on NA servers if facing an NA opponent, EU vs NA will be played on a NJ server or Chicago server (if the NA player is west NA)) In case of a ping/server disagreement, a Chicago server will be used. Good Luck ! Admins : DazedSpartan Ramagan
  7. Hi everyone, as some of you may know already, I've been working on a custom ruleset that aims to improve the current competitive ruleset's gameplay and weapon balance. Here is the full detailed explanation : http://reflex.fun/ruleset.html The goal of the ruleset is not to "divide" the community but to refine these changes and then to propose them to the developers. This testing is only temporary. I'll be hosting 4 tournaments on this ruleset : 09/07/2017 : Custom Ruleset Duel Tournament [EU] 18:00 CEST (17:00 to 18:00 for checkin) --- 16:00 UTC 16/07/2017 : Custom Ruleset Duel Tournament [JP] 19:00 JST (18:00 to 19:00 for checkin) --- 10:00 UTC 16/07/2017 : Custom Ruleset Duel Tournament [NA] 02:00 PM EDT (01:00 to 02:00 for checkin) --- 18:00 UTC 23/07/2017 : Custom Ruleset Duel Tournament [AU] 05:00 PM AEST (04:00 to 05:00 for checkin) --- 07:00 UTC Players from all regions and skill levels are welcome in each tournament, servers will favor players from the original region ! How to play on the ruleset : http://reflex.fun/ruleset.html#Playing Changes from the current competitive ruleset : http://reflex.fun/ruleset.html#Changelog Custom Ruleset Duel Tournament [JP] Information : Date : 16/07/2017 Starting time : 19:00 JST (18:00 to 19:00 for checkin) --- 10:00 UTC Stream : https://www.twitch.tv/ztkfps Bracket : http://challonge.com/3u4drrf8 Sign-up : http://challonge.com/tournaments/signup/aNH0xuHbFE Map pool : -The Catalyst -Furnace -Pocket Infinity -Ruin -Simplicity Prize pool distribution : : 50% : 25% : 18.75%4th : 6.25% Current total : 38$ USD You can contribute to the prizepool by donating to the following Paypal address, Please indicate in your message if it's for the NA, EU or JP tournament : guillaumeaj@yahoo.fr Donators : -Ramagan : 10$ -Alva : 28$ Rules : General : Join https://discord.gg/KkmVPWp on discord for communication Please use the same nickname on challonge and discord ! Be autonomous, contact your opponent, play your match, report the score on discord. Unsporting behaviour may be penalised. Match system : All matches will be BO3, grand final will be double BO3 (if needed). Map picking system : Use the 'roll' command to determine which player drops first. (Player with the highest roll is the roll Winner) W: Roll winner L: Roll loser BO3 : Drop(L)-Drop(W)-Pick(L)-Pick(W) - The last map is the tiebreaker map (Maps are played in order of picks) Servers/non JP players : No unauthorized spectators will be allowed on the servers. Servers will be provided, servers will be located in Tokyo. (Players from different regions than JP are allowed, they'll however have to play on JP servers if facing an JP opponent, Singapore servers may be used if it's a match up between 2 Singapore players) In case of a ping/server disagreement, a Tokyo server will be used. Good Luck ! Admins : ZTK Ramagan
  8. New map !

    Hi guys, I've recently finished the layout of my duel map "wdm_rumble". I would really much appreciate advices and if someone wants to test the map out he'll be welcome Pictures:
  9. Quickfire greed tourney 1 - Quickfire (Low Frequency Remix) Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=684976774&searchtext= Reflex Files: http://reflexfiles.com/file/553 Clean Version: http://steamcommunity.com/sharedfiles/filedetails/?id=800002536 Thanks to: @mazk1985, @Ammazzabanane, @tehace, @Kyto, @LuGia, @MaZZeL, @time, Lat, @Furioness, @def, @TheFatCheetah, @iolo, play3r, @Skaarj, @fht, @lolograde, @w96k, @Woeste Wessel, @matt_au, @king, @ZTK, @Profanum, @qhat and all playtesters The map is still considered WIP, but close to it's final state. All feedback is welcome! Some brushwork may change and some details and artwork will come...
  10. [dp5] furnace

    ###### [map: dp5] ##################################################################################### download (last update 12/13/2015) map is now in the steamworkshop -> http://steamcommunity.com/workshop/filedetails/?id=608417285 mapname: furnace [dp5] gametype: duel description: movement heavy fast paced gameplay credits and thanks to: mazu, tehace, aliasedfrog, fht owner: def gameplay showcase PS: i welcome any feedback.
  11. Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=900335975 map page - http://thc333.com/reflex/#fifteenth direct screens - http://thc333.com/reflex/thct1/index.html
  12. [lolo_duel3] "Bishop"

    New duel map (also FFA) called "Bishop". 2xYA, 1xMH, 1xRA. Two atriums w/ roughly the same scale/dimensions as Use and Abuse (cpm3a). Thanks to @irish for some feedback and ideas. Comments/feedback is appreciated. http://steamcommunity.com/sharedfiles/filedetails/?id=877564151
  13. The NA Dojo Duel Cup Date and Time: 4/2/2017 3:00pm EST Stream/s: https://www.twitch.tv/dev_vg Prize for 1st Place: $25 - dev Donations are welcome! http://paypal.me/thedojobydev Map Pool: Simplicity -by Tehace The Catalyst -by Tehace & promEUs Pocket Infinity -by Tehace 421 -by Ammaccabanane & Greed Furnace -by Def Picking is done by roll, lowest gets first ban (ban, ban, pick, pick, tie-breaker). This tournament is strictly for bringing the community together and to help one another to have fun and learn duel. If you have questions ask away in the discord or on this post. Please remember to play with good sportsmanship, good luck and have fun. Registration: Signup here on challonge! You must be in The Dojo Discord found here. This is done to help locate and match the players. Discord / Challonge / in-game name must be the same or similar. Competing: You will have to check-in on the Challonge bracket. If you fail to check-in on time, the Challonge website will remove you from the tournament. Check-ins will start a ½ hour before the tournament begins. The tournament is not affected by players signing up and missing the tournament. Feel free to sign-up for any tournaments regardless if you know you can make it or not. Tournament admins will announce when the bracket is final and the tournament has started in the The Dojo discord channel. When this is announced, refresh your Challonge bracket. An admin will contact you and your opponent and will give you an IP address to connect to. BE AUTONIMOUS - After you’ve completed your series, make sure to enter the scores on the Challonge bracket. If there is any disputes contact an admin immediately A connection test is highly recommended before starting a series. Ruleset: Play on the servers provided, or if agreed upon you may choose your own. Players are expected to behave in a reasonable and respectable manner. Players may be disqualified, suspended or possibly banned from future tournaments for not doing so. If you were to ever get disconnected in the middle of a match, you will automatically forfeit the current match. Opposing players may allow to restart the disconnected match if they agree to do so. Disconnections should be immediately reported to a tournament admin. The tournament is double elimination. All players will have the chance to compete in a minimum of two series. All series will be played in a best two out of three format. Grand finals will be a best of five. Map selection will begin with a roll in console, lowest roll wins first ban (Ban, Ban, Pick, Pick). After two stages are chosen the tie breaker will be the final stage left in the pool. If you have any questions or issues, contact a Reflex Dojo Admin in discord or on steam. Feel free to give your feedback, I want to make this tournament good for everyone involved. Steam info: http://steamcommunity.com/id/hhhdev/
  14. [1v1] Fata Morgana

    New duel map, needs lots of testing. Nothing is set in stone, it probably needs lots of adjustments to spawns, item layout and possibly geometry. Some info: 2xYA 1xRA 1xIC 2xRL 1xPG 1xSG 1xGL 1xMH http://steamcommunity.com/sharedfiles/filedetails/?id=888460764 Also, thank you def, greed, ammaccabanana for the feedback and help!
  15. 3 man duel and matches interrupted

    So three bugs with matchmaking. Version #1.0.4 1. 3 man duels. Queued like normal, 3 accepted and everyone had their pick/bans. Match in question: The_Catalyst_under_score_Ezormer_13Mar2017_231715_0markers.rep I was sent to In Queue state after the game went live. Received a loss. 2. Being moved from an ongoing game to spectator in another ongoing game. No replays exist of the matches. Confirmed reports of others having this issue as well. Received three losses from this bug personally. Counts as a loss for both parties. Wish I had more info to give on this one. 3. This is more of a potential bug and might be due to connection issues. Join queue, pops, pick/ban, then does not load map or connect to server. Stuck on the loading screen. Received 6 losses from this bug. Again sorry for lack of information on this one.
  16. Lost Temple

    Hey. Me first map, I've worked on a lot. Any feedback are appreciated. Enjoy the map. http://steamcommunity.com/sharedfiles/filedetails/?id=883120094 Here some screenshots :
  17. Reflex Duel Guide

    I'll be starting a Duel guide series on youtube, mostly aimed at current and upcoming duelers that want to improve. Feel free to provide feedback on the videos and suggest topics you want to cover, the first few videos will be about the basics, I'll probably go into the more advanced stuff as the series goes on. Playlist 1. Introduction 2. Fundamentals 3. Movement Thank you for watching !
  18. Sanctum - prdm9

    PRDM9 - SANCTUM Sanctum is a competitive oriented 1v1 (duel) map! Feedback is encouraged and highly appreciated WORKSHOP LINK Some screenshots to bait people into playing
  19. Traveler 2

    Hey! Figured I'd post this level here for some feedback! I've been building quake levels on and off fairly seriously since about 2004, but I've had a decently long hiatus lately, but Reflex looks really fun so I decided to give it a shot here with a map. It's called Traveler 2 and it's a sequel to an old qw level of mine called Traveler. Would love some feedback, and replays of you playing! The graphics aren't quite done yet, and gameplay is still to be fiddled with a bit. It's a 1v1 demi-space map, so watch out for the void. Stick to the YA's if you're afraid of falling down http://steamcommunity.com/sharedfiles/filedetails/?id=725096328
  20. Space Station

    This is a small 1v1 map that I recently updated. I've worked on a lot, but have no idea how it actually plays. Any feedback on the look, flow, or general gameplay of the map would certainly be appreciated. Right now I'm not sure about the red armor room: I think it's too easy for the out of control player to sneak the armor from the cold storage hallway and then run back without being punished. http://steamcommunity.com/sharedfiles/filedetails/?id=850688407 Fun progress screenshots! :
  21. http://steamcommunity.com/sharedfiles/filedetails/?id=883323737 1x RA 2x YA 1x GA 1x MH Art is very simple, I have no passion for art. The random numbers on the walls are some of the scores from duels during testing. Feedback Always Appreciated. Enjoy.
  22. The background image is a vectorized screenshot of Ruin made by @promEUs Reflex-RU Cup #7 We hadn't any cup for a while. Russian guys, who came to reflex from cpm, had decided to come back to "roots" and renamed our old Reflex-Ru channel to Promode-Ru channel. After a few months I and some ru reflex folks recreated the Reflex-Ru Channel and now we have a "bit" less players than before. Our tournaments are small and quite noobish, but we're looking forward to make them regular. We're looking for the ways to involve new russian players to our community. The last tournament was at September 2016. I was a bit off from reflex community, but went back after a few months when saw changing the reflex channel to promode. We decided to stay with previous map-pool and change the platform from challonge to goodgame.ru [good system of donations + this platform is used only by russians]. Sorry for my broken english. Also we need english-speaking caster to stream our event to english-speaking guys who would watch this. Brackets: Ru-Cup #7 [https://goodgame.ru/cup/5077/] <--- Current Ru-Cup #6 [http://challonge.com/ru/reflex_ru_6] Ru-Cup #5 [http://challonge.com/ru/reflex_ru_5] Ru-Cup #4 [http://challonge.com/ru/reflex_ru_4] Ru-Cup #3 [http://challonge.com/ru/reflex_ru_3] Ru-Cup #2 [http://challonge.com/ru/reflex_ru_2] Ru-Cup #1 [http://challonge.com/ru/reflex_ru_1] Date: 25.02.2017 16:00 msk gmt+3 Streams: @chortas [https://gaming.youtube.com/user/4OPTAC/live / https://goodgame.ru/user/593944] [Ru] @Jaguar [https://www.twitch.tv/fractaljaguar] [En] System: double elimination bo3, Loser Bracket bo1, Loser Bracket Final bo3, grandfinal bo5 Ruleset: Competitive Map-pool: The Catalyst [t7], Static Discharge, Pocket Infinity [t2], Ruin, Simplicity [dm13] Picking the map: /roll 100; DE: W: Roll winner L: Roll loser bo3 - Drop[L]-Drop[W]-Pick[W]-Pick[L]-Decider bo1 - Drop[W]-Drop[L]-Drop[L]-Drop[W]-Decider Finals bo5 - Pick[W] (This map won't be played and is won by the WB Winner)-Pick[L]-Pick[W]-Pick[L]-Decider Servers: Moscow Reflex Ru #1, #2 servers Prize-pool: ~ $20 Thanks for the donations to: @sesen @Furioness @pupz_ @w96k You can donate to prize pool anytime, would appreciate that. To do that, contact @w96k in discord or use goodgame's donation system. Click to "Пополнить" and choose Paypal option to donate. U should register to be in the list of donators, but u can donate as anon as well. Reflex-Ru Discord channel: Reflex-RUIf you decided to learn Russian
  23. Mapping question

    Howdy folks. Got a bit of a two sided question here. Working on a training/duel map from the older Q1 days and I couldn't see to be able to get a working door. Are there no working doors? Specifically team based doors (one team can go through and the other can not). Not being able to make a proper door (like I wanted) - I opted to using teleporters. But same issue, I could not find a teamclip function that would allow TeamA to go though and not TeamB (TF days). Anyone have any input on how to get either a door or a working teamclip? Thanks in advance, Z
  24. Game Mode Problems

    So with matchmaking on the way, I think it's a good time to start talking about gamemodes and the flaws surrounding them. Right now almost every mode is seriously broken in some way. Let's make a list of the problems. I'll split them into two categories: flaws/bugs and missing features. Note that this isn't really the place to dream up new modes, its more focused on fixing the ones we currently have. FFA flaws/bugs Joining players are automatically added to the game, causing afk joins while they load the map. Disconnecting players are lagged out instead of removing them, causing afks and hitbox/model disconnect no autoremove for afks, again causing afk players.. missing features Gonna include workshop sorting issues here, because finding good maps is pretty important to the pub ffa experience TDM flaws/bugs No teamsize or lock team options. 2v2 does not exist in the game, despite having a 2v2 mapping contest.. pause match/timeout missing features Team info widgets in default hud is really important to tdm weapon drop CTF flaws/bugs Teamsize/lock team Arena mutator removes flags from map missing features team info by default again would be really important here callvote timeout flagdrop/weapondrop/quaddrop scoring for non-cap events Race flaws/bugs Weapon movement is terrible with ping spectating deletes score no option to hide other players missing features checkpoints leaderboards persistant records ghosts to race against, of fastest player or personal best Duel flaws/bugs spectators count towards votes Occasionally the order of the people in queue is mixed up. (Xytaglyph's post for details) missing items at start is still a thing changing name moves up in queue missing features Forfeit option while preserving stats All things considered, duel is the most complete mode I think. Would love to hear some issues others have with it.
  25. Static Discharge

    About damn time I make a forum post for this map so people can leave their feedback in a more organized manner. OWL2 - STATIC DISCHARGE Static Discharge is a competitive oriented 1v1 (duel) map, made by @Owl, @Warlord Wossman and Myself. The map have been released quite a while ago. Feedback is encouraged and highly appreciated! WORKSHOP LINK LEGACY WORKSHOP LINK
×