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Showing results for tags 'carnage'.
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I saw it few times in different positions on map crossspiders (probably like decals bug(shooting in wall on bdm3 with plasma u will get no decals in some walls, cuz hit spot is behind meshes)). http://steamcommunity.com/sharedfiles/filedetails/?id=540583332
Very happy to present this 4v4 tdm map featuring dual powerups: "Carnage" and the new "Resist". As you will see it's a big one with distinct architecture for each room/area for better orientation and color-coding for easier recognition of areas/items. Lots of movement possibilities and high connectivity. Hint: The size might make the map seem complex but it's built around two item pairs (Carnage & Resist, Red Armor & Mega) that are placed crosswise on opposite sides of the map. With yellow and green armors in between Featuring every available weapon right now. Yes, stake as well Hope we'll have lots of fun playing tdm on it, with some demos/vids soon Big credit goes to Benroads who did the conversion and lots of cleanup as a base! Grab it here: http://reflexfiles.com/file/313 A little eye-candy: Disclaimer: will iron out a few construction/texturing details and update stuff like rock structures etc. as soon as the fitting meshes and materials get available.
loserprance posted a topic in General ChatterIt could be just me, but it seems a little loud compared to everything else. The Carnage sound in general actually seems kind of gritty and not very pleasing to hear...