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I want to write a script that allows me to create somewhat detailed random terrain. With fractals for example that basically automates the process. 0.000000 0.000000 1.000000 1.000000 0.000000 0 1 2 3 0x00000000 U/V offset U/V scaling faceRotation nodeconnections colour I got what i searched for - Shpuld explained this here http://www.reflexfps.net/forums/index.php?/topic/393-map-scaling-script/
See this is some sort of underwater complex idea of mine. irish you can currently not get the map //edits, comments: 12/18/2015 : Sheesh i haven't done anything this week besides some other things, like nothing and barely something.. Sorry whoever was looking forward to an update. some of the "work" i have done: