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Found 1 result

  1. HaraldQuake

    light leaks and lighting tips

    Hi guys. Can somebody give me some instructions on how to avoid light leaks? I would also like to know how to make the most quality lightmap.. And in general I need some tips how to use dynamic lights, reflection probes, glowing textures and related stuff in a performant and clean quality way. Atm my lightmap looks rather bugged.
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