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Found 10 results

  1. This is minor but needs to be cleaned up. Im only going to list some of them because I don't know each one off hand. UI elements by their corner style: Rounded Corners No Outline: ScoreBoard UI ToolTips on the Awards Page Training Goal List Buffs Health/Armour Bar Ammo Count Rounded Corners With Outline: ChatBox KillFeed Square Corners No outline: UI ToolTips Menu UI Callvote Popup f1/f2 vote thingy Pickup Timers Scoreboard buttons (View steamprofile/friends) Inner Health/Armour Bar box
  2. As the title says, when both players pick up an item at the exact same time, the lowest client index gets the item. This is mostly a problem if both players are on an item pedestal as it spawns. I think a better way to handle this edge case is to give the item to whoever is closer to the center point of the item.
  3. Repro: Save map -> See spooky text fly across the screen for a single frame. It might have been introduced with training?
  4. When playing experimental mode, if you pick up a shotgun, you'll immediately get the low ammo notification for it.
  5. You know the little X marker decal for ammo and the "pucks" for weapons and armour.
  6. Explosion effect seems to be showing at the incorrect position after a grenade bounces multiple times. I have attached a video demonstrating the issue. MP4 demonstration. I don't know if this was introduced as of 0.40 but I was unable to find another report on the issue. Connection to dedicated server with a constant latency of 13.
  7. I genuinely cant tell which health pick-up this is. I don't think simple items are the answer to this problem, just something that doesn't go white when water is behind it.
  8. Steps to reproduce: Make something like ".map" or savemap (space) now when you go to see your map list, typing just "map" in the console causes ".map" to load instead of showing a list of maps.
  9. MINOR editor bug ATM - when you save a map with a gun drop from a dead player the map will save the gun as a pick-up item. I've linked a video of it happening below. http://thefatcheetah.com/grabs/reflexfps-reload-bug.mp4