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Showing results for tags 'movie'.
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Hey everyone, here's a full race movie featuring top records on maps with weapons on them! I had a bunch of fun running these maps and editing this video, and I hope everyone can enjoy it as much as I did creating it. I'm open to any feedback/critique from anyone
My first ever movie project. Frags by @danskq & @Kyto Music: W.A.S.P. - Murders In The New Morgue (Chainsaw Charlie) Army of the Pharaohs - Battle Cry I couldn't upload to YouTube because one of the songs triggers copyright which mutes the video. https://drive.google.com/file/d/0B11eMCGfIb9wdUgwUHIxbDlYTEU Download for 60fps
Title is serious. So, here's the deal: There's a writer/director who has been making a work of fiction about eSports, and after talks with newborn & team, he decided to pick Reflex as the game that will be featured in his movie. That paragraph is so cool that it needs to stand on its own. Anyway, we need the community's help! I wrote the choreography and Entik is going to do in-game sequence editing once we have demos. Now that 0.38 is released, we are at the point where we need to start recording demos of the choreographed scenes. We also could use some help in personalizing UIs of the characters to help reinforce that each player's point of view is his own. I'll be contacting players to help us out in getting things together, but I wanted this post to be a quick and dirty reference for the fictional characters in the story (names in game, player colors, thought for hud development). So, our cast of characters are: "Pulse" - cl_playercolor* set to 6 (blue) "eGo" - cl_playercolor* set to 12 (yellow) "TANK" - cl_playercolor* set to 42 (green) "cranKEd" - cl_playercolor* set to 14 (orange) "mirage" - cl_playercolor* set to 2 (pink) "L3ader" - cl_playercolor* set to 15 (white) "Phantom" - cl_playercolor* set to 48 (red) "ChUcKy" - cl_playercolor* set to 50 (magenta) "oO Inhale Oo" - cl_playercolor* set to 63 (grey) "xX Exhale Xx" - cl_playercolor* set to 63 (grey) There will be more characters, but their names/settings aren't as important. In fact, if you wish, you can you use your usual name in game (nothing offensive/obscene) and might even show up on the big screen :). Any time we're recording content with people "acting" as these characters, we'll require that your colors and name be set according to the above. I won't be able to give out the script, but I'll be able to pass around parts of the choreographed scenes we are going for and say what we're trying to get out of them. Some time tomorrow (12/15/15) I hope to get shortened versions of the choreographed scenes into a text format that people can use as a basis for recording replays to use in the movie. Pulse uses default hud, basic white + xhair of standard size. Ego's hud is minimalistic, dot crosshair, whatever color works. Mirage's hud will be a copy of Ego's. Tank's hud will be macho with a big/bold font, orange crosshair, interesting styles. Cranked's hud is whacked out/disorganized, green crosshair, maybe a weird xhair graphic? Phantom's hud close to Pulse's but minor changes (vertical instead of horizontal weapon bar), CS style crosshair (with the middle missing). For any characters past that, we're open to ideas. Unique, cool stuff, simple, whatever - just make it distinct from the important characters listed. To anyone who wants to make us a HUD, feel free to link a screenshot along with whatever changed files (and a saved configuration) you had. Final decision on what HUDs to use will come down to the director's approval. Personally, I can't wait to see this all come together. It's going to be great :D.