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Found 4 results

  1. Brushing Circles

    If I want to include a circular section in a map, how would I go about doing that? Is it possible to use multiple bridge tools to do it? Just thought it would be cool to include in a future map.
  2. I am so bad at movements...

    Hello! I'd like to play in fast paced shooters for a long time. I've started with Quake Live, now I've got Reflex. But I have the same issues as always. I'm really silly with movements. Of course I looked up for guides(from Kovaak and others), did some practice and pure playing, although I'm still very bad at all. Here is a demo video, where I'm trying some movements. Can you watch it please and give me some guidance?
  3. Playermodels?

    Hello I am wondering what the new playermodels will be looking like in the 0.36 update since they removed all textures from the game and are going minimalistic.Will they be similar to the ones posted in concept art? Are they staying the same for now? Will there be more than 1 playermodel?
  4. Few quick questions

    Any help is much appreciated: 1. Is there any way to make a clip or full clip brush work only one way? e.g. you can enter but you can't exit 2. I remember game having some stone material (one that looked like rocks irl) a while ago, where did it go? 3. Is there any way to add more than one weapon into weapon restriction brush? 4. Is there any proper way to create a line of strafe pads? how many units should I add every next gap? 5. Why are the reflection probes needed? (if any of those questions were discussed quite a lot, you'd have to excuse me cos I simply haven't met these topics on forum)
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