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Found 7 results

  1. I have as a gift a new mouse for Christmas. Only this is the first time I have one for gaming. And suddenly I am completely lost to properly adjusted. I always play with mouse provided with the computer. And I had no worries about configuring to play before. Now with his DPI stories. It's not the same, you have to take this into account. I carry out research and the lowest and the best? That's what I did, except that .. This totally upsets my way of playing. I play with 25.5 sensitivity and now with the new mouse it is 40. Is that normal? In addition when I move sometimes she stops or jerky. (Sudden deceleration or rapid change) What is the point of having a mouse adapt for the game, if it is to have problems? The mark of my mouse and an Arokh x-1. It ranges from 800 to 2400 DPI. I also read that it had to take into account that size and a history of doing the 360 calculates to adjust the sensitivity. Something I absolutely have never needed to do. Maybe I use Casual principles but I think we need to change that way to succeed? I do not understand. Just like all the advanced options there are in the Reflex options about mouse and sensitivity. My screen does 1920*1080 and I turn in the game has 250 fps for information. And I do not have a mouse pad, I'm on a wooden desk. I also add that I already disabled the pointer speed improvement in the windows 10 settings. Please help me to be able to play with this new mouse please!
  2. my question is, if when using lower fov, do i need to change sens, or it scales it perfectly automatically? in quakelive I used this formula k = arctan[ 0.75 * tan( zoomfov / 2 ) ] / arctan[ 0.75 * tan( cg_fov / 2 ) then this k value multiplied by the sensitivity I wanted to have the same feel with it for example, let's say I use sens 3.4 for all weapons, and fov 100 for all weapons except rail where I use fov 90, so it would go like this: k = arctan[ 0.75 * tan( 90 / 2 ) ] / arctan[ 0.75 * tan( 100 / 2 ) ] k = 0,88224854485347407492157566599146 this value, multiplied by the "default" sens of 3.4 gives us 2,999645052501811854733357264371 in quake you had 7 decimals of precision, so 2.9996450 this is the sens that I would use for my rail bind with the fov 90 Now when I play, I will move the same cm in sens 3.4 fov 100 and fov 90 with that sens, get it? which gave me perfect feel compared to the rest of the fovs (I use lower fov for rail) by perfect i mean, same cm moved in real life (with the mouse) to turn same distance ingame with both fovs so my question is, does reflex automatically, or you do need to do this too? because i think it doesn't, I mean, when I use a lower fov, I have to move the mouse less cm to turn the same distance that I would need to move with the higher fov
  3. dpi / sensitivity

    Hi, I'm just wondering what dpi / sensitivity setup is used in Reflex. Atm, I'm using 500 dpi / 14 sensitivity - it feels alright, but could be better... Thank you.
  4. Mouse-sensitivity.com Isn't cutting it

    I'm trying to convert My CS or Quake live sensitivity to Reflex. But http://www.mouse-sensitivity.com has set the max sensitivity to 20. Is there another website or work around for this?
  5. So if I am playing TF2, Counter strike, Quake, Battlefield (apart from the new one), Cod, or Unreal Tournament, I have my sensitivity set the same (1.25 on a 800 dpi mouse). This gives me exactly the same cm/360 in all the games (differing fov doesn't effect it) and I find this makes my aim much must consistent as I go from game to game. In fact, the vast majority of FPS games use this scale, for example any games in the same engine as the games listed above have this scale. So while I know it's kind of a picky think to point out, I brought a few quake/tf2/csgo plays over to try counter strike who have been confused why they can't just type in the number they always do, and get the exact sensitivity they have in other games. I have seen a few people asking how to convert the number, but nobody suggesting it be changed, so I thought I would post here. I hope it's not a duplicate
  6. I was wondering if there could be individual sliders for both horizontal and vertical mouse movement. Right now, it feels like the Y sensitivity is way lower than the X sensitivity, moreso than I would like it to be.
  7. Hi, Like many old players I need differents "sens", "accel" and "fov" for my weapons, no way without. So, can we have like a priority the possibility to configure our weapons binds with the many commandes of the game with this 3 importants and the crosshairs and crosshairsizes too ? Best regards
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