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Jinshi

Reflex TDM

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With how active the duel scene is in Reflex, I've been wondering if there is enough interest for TDM games; we've certainly enough players, and there is a recurring weekly CTF event, so perhaps we could spark off something similar in TDM?

I'm coming back to arena FPS after a break in gaming, and one of these past few days I stumbled upon a public server where we randomly voted in a 4v4 TDM match on DM6; that was a huge nostalgia rush for me and I've been itching for more since.

Is 4v4 TDM something that the forums might be interested in? Perhaps a once-weekly TDM session could be a thing around here? What are your thoughts?

/fragile, NicholasWalters and Duck like this

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TDM was and still is my favorite mode in quake/cpma.But in reflex it feels , i don't know, just too empty, not interesting.No maps, no weapon/ammo drops, no show enemy names, no team chat scripts (bind g drop; "say_team ^7Dropped #W for ^3#n; )  ,also weapon balance -weapons getting nerfed more and more each patch, waiting 20 seconds to get some useless plasma just is not worth it anymore.And then there powerups, i remember devs said there will be some unique powerups for team games, they just not there yet. It just feels too uninteresting game play at moment. How about weapon as powerup? Stake with 300 DMG ? :D , some bad ass chaingun ? How about enemy drops 2-3 shards after death,doom4 style ? Anything that makes team mode more interesting.

furyaxsfigkjhn and chortas like this

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There is at least one big round of 8-10 EU players playing (a)tdm in the evenings from 2200 to past midnight almost every night. These guys play tdm and ctf as well so I think you have a decent base of players there. The eu pickup channel also shows some interest so I say lets try it. @NicholasWalters you might be right but by organizing regular matches you got the chance to gather this stuff and compile suggestions based on the opinion of multiple players that love tdm.

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