GoaLitiuM

GoaHud - Minimal Animated HUD

34 posts in this topic

On 2017-5-20 at 11:31 PM, GoaLitiuM said:

Are you closing the game properly or have you set your game.cfg to readonly?

 

I usually close the game with quit in console. Don't think my game.cfg is read only. It's only the chat beep settings that reset.

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Biggo update:

  • BetterSpecControls module is now called BetterSpectator
    • Added auto spectator modes: follow killer, follow leader
      • Modes can be bound to different keys via options menu
      • Modes are also accessible via console with ui_goahud_spectator_mode <value>
        • -1: Cycle between different modes
        • 1: Disabled
        • 2: Follow killer
        • 3: Follow leader
    • Prevent following another player right after death in arena modes
  • New experimental module: BetterGameplay
    • Added option to instantly respawn after suiciding in Race mode
    • Added bind to respawn in Race mode only (ui_goahud_respawn 1)
  • Increased crosshair shape limit to 4 (from 2)
  • Added mode options for crosshairs shapes to control when to show them
    • Different shapes can be displayed after dealing damage or taking damage
    • Fade time is customizable
  • Elements of Messages widget (countdown, follow text, warmup text etc.) can be moved around with Brandon's Hud Editor
  • Added shadows for WeaponRack text and icons (enabled by default)
  • Display multiple CTF messages at the same time
  • Added customizable fade and show times for game messages
  • Zoom key is now bindable via options (shows (unbound) even though the key is properly bound, problem in the engine)
  • Messages widget is fully shown in hud editor
  • Fixed modules getting disabled after opening their options page
  • Fixed FragMessages being shown in menu
  • Fixed countdown messages being shown in menu
  • Fixed text shadows being fully opaque with transparent text
  • Fixed wrong player ready count in some modes (again)
  • Fixed Health and Armor widgets crashing at random times during loading screens
  • Fixed countdown messages and ticking not appearing in arena modes
  • Fixed PerfMeter showing when hud is disabled, added option to always display it (disabled by default)
  • Prevent zooming in game over screen
  • Timers are no longer counting up/down during countdown
yakcyll~, Sharqosity, Owl and 2 others like this

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Bug fixes:

  • Fixed crash after pressing quick enable button in GoaHud options
  • Changed zoom binding option to bind the zoom to in-game only instead globally
  • Added a new experimental console command ui_goahud_set to change any options of any GoaHud widget that are not exposed to console:
    • Usage: ui_goahud_set <widget> <variable> <value>
    • Example for changing the zoom fov in Zoom widget: ui_goahud_set GoaHud_Zoom zoomFov 30
    • Example for enabling countdown timer in Timer widget: ui_goahud_set timer countdown true
yakcyll~ likes this

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More bug fixes:

  • Fixed wrong placement number in Q3-style frag messages while spectators are present
  • Fixed Chat crashing with 0.48.3 build of Reflex

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'It took me 25 seconds to add this so why not' update:

  • Timer/TimerBig: Added support for base-25 timers

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New update (r30 r31): 1.2 wen

oMrH77t.png

GoaHud_EmojiSupport: http://steamcommunity.com/sharedfiles/filedetails/?id=1135362632

  • BetterGameplay: Added option to disable official item timers in casual duels
  • Updated Emoji and color code support:
  • Shows current version of GoaHud in widget options

Hotfix (r31):

  • Moved Emoji support to separate addon (GoaHud_EmojiSupport)
  • GoaHud addon update progress is now shown in the main menu
  • Auto updater now automatically updates EmojiSupport too when enabled
Edited by GoaLitiuM
Goulox and Grybzt like this

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Quick hotfix (r32):

  • BetterGameplay: Added experimental option to enable color code support globally
  • Chat: Fixed color codes leaking from player names
  • Fix colored names not working in FragMessages anymore
  • Fix text transparency with color codes

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Small bugfix (r33):

  • Zoom: Added new sensitivity rescaling option based on viewspeed algorithm
  • Zoom: Zoom FOV is reset back to default value when invalid value is detected
  • Fixed frag messages display time while playing replays in various speeds
  • Fixed console sometimes getting spammed with list of player names after death
  • Fixed wrong player name position with colored names while spectating other players
  • Chat: Ignore color codes when shortening names
Sharqosity and lolograde like this

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