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Showing content with the highest reputation on 12/18/2016 in all areas

  1. 2 points
    A. Benz

    [EU] End of year/new years New-Maps-Cup

    Hello, we are currently in the process of organising a 3-Map-Cup for Europe featuring: - Sanctum by promeus - Risk by me - gt3 by greed When?: 16. - 22. January, There's no fixed date yet. Format: BO3 pick-pick-decider, no decision on ruleset yet, for now we will be using competitive (+wallclipping +condom hitbox) Current price pool: 150€ Donations via Paypal can be send here. Current donators: - Promeus: 50€ - Benz: 100€ Discord: https://discord.gg/FPZxxux SIGN UP HERE. Keep an eye out for further updates. Regards
  2. 1 point
    This is just an idea, not an announcement. Feel free to give some feedback. Race mode needs some tournament love. I am suggesting a double-whammy: A combined map-making and a race tournament. Here's how it might work: Week 1: Mappers get 1 week to produce an all new race map. Weeks 2-?: Racers get 1 week to achieve the best time on each map. If there are 4 maps entered, then the deadline for the best times will be 4 weeks from the start of the tournament. Final Week: Following the race tournament, all racers get to rank order the maps. The best ranked map wins. The racer with the lowest combined time on all maps wins. Mapper Rules: Map must be uploaded and available via the workshop by <date>. Map must be new (not previously uploaded to the workshop). It may not be a reworked/altered version of a previously uploaded map. Unfinished maps that a mapper decides to finish and upload for the purpose of this tournament is allowed. Mappers can submit only one map for the purposes of the tournament. The map cannot be updated/changed after the deadline date. It must be finalized. Any changes/updates will lead to disqualification of the map. Please make sure your map is bug/issue free before the deadline! The words "RACE MODE LOVIN'" need to be present and visible somewhere on the map. Entries into the tournament must be listed by the mappers on the relevant tournament thread. Racer Rules: All race times must be uploaded via Brandon's race leaderboard addon. Only default (non-experimental) movement ruleset is allowable. The use of adjusted movement physics will result in disqualification. Any attempts to use adjusted movement physics, fake times, or cheat with the use of scripts/macros/game-genie, will result in disqualification. Racers are only allowed to compete once (duh). If possible, please save your replays.
  3. 1 point

    Traveler 2

    Hey! Figured I'd post this level here for some feedback! I've been building quake levels on and off fairly seriously since about 2004, but I've had a decently long hiatus lately, but Reflex looks really fun so I decided to give it a shot here with a map. It's called Traveler 2 and it's a sequel to an old qw level of mine called Traveler. Would love some feedback, and replays of you playing! The graphics aren't quite done yet, and gameplay is still to be fiddled with a bit. It's a 1v1 demi-space map, so watch out for the void. Stick to the YA's if you're afraid of falling down http://steamcommunity.com/sharedfiles/filedetails/?id=725096328
  4. 1 point

    Reflex League - Beta Season

    Thanks Jaguar, I have updated the list
  5. 1 point
    There is lots of games that lets you play in borderless mode without vsync.
  6. 1 point

    gt1 - Quickfire (Low Frequency Remix)

    Love both versions dude keep it up
  7. 1 point
    A. Benz

    [EU] End of year/new years New-Maps-Cup

    Updated OP. Higher price pool, timeframe etc.
  8. 1 point
    A. Benz

    [EU] End of year/new years New-Maps-Cup

    Added discord channel to OP.
  9. 1 point

    [EU] End of year/new years New-Maps-Cup

    Sweet! Was just thinking the other day that it had been too long since we've had a tournament. Keep me in the loop please, with enough notice I should be able to cast it. And I actually sort of know what I'm talking about now
  10. 1 point

    Jumping Around

    A quick montage of trickjumps and running. I exploited the "doublejump bug" in a couple of them at the end, wouldn't been possible without the random chance. Yet it is, it did and I'm done. Cheers
  11. 1 point

    Traveler 2

    Update Changed a lot of whiteboxes into mesh detail, feels like I have a decent idea of how to art the whole thing now. Added a new pit to the "back" side of the level Added windows into YA after @NaughtyWalrus suggestion! Lots of minor fixes