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king

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  1. Will we get an editor focused update.

    I'd like to see a preset clip brush built into each effect. One of the main problems i've run into with trying to use the effects is that I'm never sure how I should arrange the clipping. Say I want to place a barrel. I can't exactly make a circular brush, so should I just make it a hexagon? Octagon? Dodecahedron? If there were a preset option to just bypass this step entirely, I'd use effects more often. It would also help standardize what each effect means in terms of gameplay across maps. Make sure the preset clipping is optional, though, to allow mappers the freedom to use it or not use it. As long as I'm at it, I'd like to also see an option on each jump pad brush to remain visible. Back when they were always visible, people got really creative with how they disguised it. It would also be nice for dev-texture only maps, given it fits the art style, and it's nice to be able to see where the jump pad is exactly during gameplay (testing) without needing to cobble together some effect BS.
  2. NA 4v4 Pugs

    blub
  3. Thermal Blast

    this ledge by YA exists in the clean version, but not in the one with art on it. i've no preference whether you keep it or get rid of it, but please just make them the same
  4. Thoughts on current stake gun

    I almost exclusively play the game in stake mode now. I would say just replace bolt with stake, like its current implementation, but I think it should be up to mappers to decide what to do with the gun. I think it's a more interesting weapon than bolt overall, but they each have their own pros & cons.
  5. 2016-10-16 | Bunny Cup NA

    also, thumpa, i think you made a typo when you made your forum account ? it seems you have a 4 instead of an a
  6. 2016-10-16 | Bunny Cup NA

    i think there's a mistake on the brackets ? why is thumpa seeded so high
  7. I know multiple people who wouldn't play 421 because they don't get enough fps. I'd say having a map people can play is better than having one they can't. I wish the nice-looking one ran better, though. It's beautiful
  8. i assure you I'm a real person will everyone else's names be held up to the same scrutiny as mine ? not my fault you decided to name your tournament after me >:B
  9. gt1 - Quickfire (Low Frequency Remix)

    This map is criminally underplayed, at least in NA. Pls don't nerf any of the red armor jumps. It's good as is.
  10. how do you guys feel about rail balance?

    I've suggested to the devs that they experiment with decreasing bolt ammo, and they said it's on their list. Not 100% sure on this, but I think I heard they'll add a hum when they redo the sound engine. Both of these should help balance it. The hum gives the target a chance to react to the bolt being out, potentially allowing for a more nuanced interaction.
  11. what gfx settings do u paly with?

    low/w dynamic lights, sun & fog
  12. gameplay

    pls don't nerf grenades
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