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Sharqosity last won the day on September 20

Sharqosity had the most liked content!

About Sharqosity

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    Advanced Member
  • Birthday August 6

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    : Here to help
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    fragging hard

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  1. Sharqosity

    CCCP #2 - Newbie Tournament

    The tournament has concluded! The results are as follows: ?First Place ($25): Ecksehrin ?Second Place ($17.50): slowdive ?Third Place ($7.50 + KovaaK's Aim Trainer): Dea Thanks to all the players that showed up and played great matches for us to watch, tourney admins poma & udp for making sure everything went smoothly, and Cthulhu and poma for donating money to the prize pool. Stay tuned for newbie league! VODS: Stream A (Cthulhu): Part 1: Part 2: Stream B (Sharqosity):
  2. Sharqosity

    Sharq Qenya Qup 4

    yeah sure go ahead
  3. Just watched the replay of the tournament I missed out on, I don't regret not entering on the count of having seen how fierce the competition was. I'm not sure that the advertised "newbie" tournament lived up to its namesake as I saw a plethora of techniques I couldn't replicate. I've spent the better part of today trying to imitate "messik" but I've now realized that it'd take me weeks if not months of practice to even be able to talk myself into entering this meatgrinder of a competition. I know I've got what it takes to make it big here in Reflex and I intend to leave a legacy that rivals that of the great ones we all know and love, but I feel like my confidence would be shattered beyond repair if I were to get slammed and canned in a lop-sided sadistic weekend entertainment event for veteran players posing as "noobs". I'll conclude by saying I've hovered over the buy Reflex icon in the steam store less and less throughout the week. (edited)
  4. Sharqosity

    Sharq Qenya Qup 4

    yall know what it is. We are back with THE MOST anticipated tournament of the next 2 years. Oct 7, 3PM EST/12PM PST Register Bracket/Registration: https://challonge.com/sushikenyacup4 Prize Pool/Donate: https://matcherino.com/tournaments/12214 Map Pool Map Picking Winner of melee fight on Final Destination or empty.map determines the winner of the "roll". In game n, the W and L is the winner and loser of the previous game. Upper Bracket (BO3) and Grand Final (BO5): Game 1: -Drop(L), -Drop(L), +Pick(W) Game n: -Drop(W), +Pick(L) You may not pick a map you have already won on. Lower Bracket (BO1): -Drop(W), -Drop(L), -Drop(L), +Pick(W), The remaining map is played. Prizes 1st Place: 55% 2nd Place: 30% 3rd Place: 15% The base prize pool is $10. The prize split may be changed to include 4rd place if the prize pool increases. Thank you to rajas, poma and cozy for donating! Servers Server Picking: This is primarily an NA tournament. If NA vs. NA, use common sense to pick the best server. If NA vs. EU, winner of melee fight/coin flip decides the region that first game is played on. The 2nd game is then played on the other region. Coin flip for 3rd game to decide EU/NA. List of servers with the official Sushi ruleset (PM me if your server is not on this list!): East/Central servers: Eggplant Chicago #1-7 Eggplant Newbie Hangout Chicago Sharq’s Tea Party Server (Ohio) Owl’s Sushi Saloon 420 (Chicago) REEflex (Texas) REEflexin (Texas) West coast servers: Eggplant Los Angeles #1-7 Eggplant Newbie Hangout LA [US-W] Big eZ UK servers: Eggplant London #1-2 Owl’s Sushi Sauna Owl’s Authentic Norwegian Sushi Owl’s Sweaty Sushi Foursomes
  5. Sharqosity

    LAN Map Pack

    Nice, but you should totally add overkill for ca
  6. Sharqosity


    send me your playlist please
  7. This would be more of a 1.2.1, but the devs need to some maintenance on the game with the framework they already have in place. - Push Rama Ruleset 2 as the official ruleset - Update the matchmaking map pool and testing grounds map pool - Add some skins from the workshop, maybe to a new crate They've added all these systems in place, why not use them?
  8. Sharqosity

    Reflex 1.2.0

    Can confirm that I only voted yes to rama ruleset because it was something new for the first time in months
  9. Sharqosity

    Improving the handicap mutator

    Don't ONLY reduce the damage that the handicapped player has - imagine a situation where the better player is handicapped. Neither player would do damage in a fight because the noob can't aim/would get dodged and the handicapped player's damage is reduced. The better player can then choose when to run and use his superior movement to fall back on hp/armors. Game never ends etc. I support making the handicapped player take more damage as well.
  10. This happens to me too, but the old colors are still selected.
  11. Sharqosity


    weapon respawn time (although this should probably be map specific and not ruleset specific)
  12. Sharqosity

    Reflex 1.2.0beta

    Thank you all. It's been a hell of a ride