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The Void

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The Void last won the day on January 26 2016

The Void had the most liked content!

About The Void

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  • Birthday April 9

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  1. The Void

    The Sane Asylum [thct5 remix]

    After multiple requests, I have returned to finish updating tehace's thct5 - The Sane Asylum with a more modern, clean look; in the vein of the [Clean] version of thct7 - Catalyst. This project started as an archival project during the switch from ReflexFiles to the Steam workshop in an effort to bring old maps up to snuff with the then-standard of map design. I picked this map not because it had any serious competitive play rates, but because it was always a personal favorite and I didn't want it to be lost in the transition or forgotten to history. Thanks to both tehace for permission to update the map and to /fragile for providing some late game feedback. You can find it here on the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=634733433
  2. The Void

    Post your WIP screenshots!

    promEUs, shit son. Finally an Japanese map. looks hella dope.
  3. The Void

    Post your WIP screenshots!

    Sorry for the delay. Been busy with work. thct5 is being uploaded to workshop shortly. Sadly, the version i could find on my computer is not most recent version of the map so some things are missing... but it'll be up soon. EDIT: Map is up on workshop now. Pending your friend request acceptance, I'll add you as a contributor to the map tehace and you can add a desc if you'd like and to your collection.
  4. The Void

    evp2 - Interstellar

    This map is very much still a WIP. Any feedback is appreciated. Introducing "Interstellar", a high intensity, three room arena focusing on deadly engagements through its unique item set. Designed for 4-8 players. Weapons: 0x SG 0x GL 2x PG 2x RL 2x IC 2x BR Pickups: 1x Resist 2x YA 20x Shards 2x Mega 2x 25HP http://steamcommunity.com/sharedfiles/filedetails/?id=613340199
  5. Seeing how some of you seem to like my small "quality of life" touch-up of Benroads' port, I feel I should let you know that the map will not be publicly released (you'll have to get lucky and grab it off my private server). After speaking with Benroads, he informed me, that while he liked the colors, he (or a friend, don't remember) has a personal version that will be released to the workshop. So forgoing any unforseen circumstances, that pic is all you'll get. Sorry for the tease.
  6. The Void

    Post your WIP screenshots!

    RetroFlex?
  7. The Void

    I made a shipping container (prefab/asset)

    Already have ideas for it! Awesome work.
  8. A remix of Goldeneye / Perfect Dark's multiplayer FFA map Temple for Reflex. Pickups: 1x Carnage 1x RA 1x YA 2x GA 5x Shard 1x Mega 4x 25 HP 5x 5 HP Weapons: 2x SG 1x GL 1x PG 2x RL 1x IC 1x BR http://reflexfiles.com/file/528
  9. The Void

    Post your WIP screenshots!

    thct5style is complete. My goal was to make it feel similar to the current version of thct7 - minimalist, clean lines, and simple, using as little meshes as possible, and when used, done tastefully. Once tehace has a look over and approves, I'll go ahead and publish it to reflexfiles ( or the workshop ;-P ).
  10. The Void

    Post your WIP screenshots!

    Finishing first pass on thct5style.
  11. The Void

    cpm28 - Unbalanced (now packing ammo)

    Will you be adding the proper map name, author string with credits to the map? Gotta stay current dude.
  12. The Void

    cpm3a port (Jan 13th update)

    nice!
  13. The Void

    evp1 - Under Pressure (final version)

    Final version and I'm considering this project finished unless gameplay affecting bugs are found.
  14. The Void

    evp1 - Under Pressure (final version)

    Updated again. Loads of changes, including item re-positioning and geometry changes
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