yo @shooter & all , when spawning servers right now the loadconfig reflexleague.cfg has attributes entities for changing cvars of the weapons damage/ knockback / splash / etc. etc... this is really bad when playing in a server with changes the ruleset will stilll be experimental_plus. cant we do something about this ? any ideas ? like ruleset : modified showing or something... fix : whenever a vote comes in for default rulesets it should load from * reflex official domain > source ( and any local files will be overwritten when useing reflexleague.cfg or any corresponding names from the official reserved file naming. tired to talk about anything more goodnight and il dream on reflex linux standalone server files to com on a 16 player server with no problems.