Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Tac last won the day on November 16 2018

Tac had the most liked content!


About Tac

  • Rank
    Advanced Member

Profile Information

  • Gender
  • Location
  • Interests

Recent Profile Visitors

946 profile views
  1. Tac

    ColdFire - TDM2V2/3V3/FFA

    It's not that I don't want it to be competitive, but it's more about that my vision of the game doesn't suit with it. Globally, I get your analysis and I understand in which direction I should go to make it less casual but the fact is that I like all these ramps, jumppad and paths. FFA, ATDM or casual TDM, if the map is pleasant to some players, it's all fine for me. I asked for feedbacks about items balance because if I can improve the tdm gameplay on it by just moving some items or making small adjustments, I'll be pleased to do it. Yep, I should work on this! But in my head, all is so clear that I don't feel the need : p
  2. Tac

    ColdFire - TDM2V2/3V3/FFA

    I can't do it for performance issue. Some players already told me that they got low fps in some parts of the map.
  3. Tac

    ColdFire - TDM2V2/3V3/FFA

    Cool ! Ty for these notes. I'll see what I can do !
  4. My new map : ColdFire http://steamcommunity.com/sharedfiles/filedetails/?id=918483665 A map for TDM 2v2 or 3v3. Could also work for FFA. For those who tried a previous version, the carnage is now under the bridge Any feedback is welcome, mostly about the items balance... Byebye, Have fun
  5. Tac

    Sepulcrum - FFA & ATDM

    - There is a RL not so far. But yeah, this area seems a little bit empty. On the other way, there are many ways to go up where you can find a lot of items. - Ye, that was intentional. One bigger to get on the top (but you are an easy target) and another to go to MH more directly - It was initially a YA but with the MH and the RL, I find this maybe too strong. On the opposite you are right, it's harder to reach and it's a trap. - This feeling is maybe because the RA room is smaller than the MH room. And this RA room makes interesting fights I think so I'll let this for now. I'll try some items placement adjutments to see how it goes.
  6. Tac

    Sepulcrum - FFA & ATDM

    Hey, It has been a long time I didn't publish a new map. Here it is : Sepulcrum http://steamcommunity.com/sharedfiles/filedetails/?id=845286875 A fresh new FFA and ATDM map ! Don't forget to leave a feedback !!!
  7. So nice ! Good job guys !
  8. Tac

    Tamb [ATDM,FFA]

    My new map : Tamb http://steamcommunity.com/sharedfiles/filedetails/?id=797341224 Made for ATDM, it also works for FFA. The visual aspect is quite simple yet and may be totally changed if I find deep inside me the motivation (so, don't wait too much...) As always, now its your turn to help me to improve it with your feedbacks ! Have fun !
  9. Tac

    Should I play this game?

    You can also see weapons as skills. In many games (Dota-like, Overwatch,...) each hero has 4-5 skills + some usable items and it doesn't seem to be a problem. In Reflex you have only 1 "hero" so 8 weapons shouldn't be too many. At the opposite, everything is hard for beginners, even movements are really complex, so learning the weapons can't be seen as the first step ? I can understand that you feel confuse right now, but the whole game is different from classic shooters. If a beginner wants to get into Reflex and can't get the 8 weapons in a few games (by "get" I mean which weapon shoots what), it's going to be really hard for him. Making the game easier or at least less complex will kill it for sure. There is a learning section in game, with some interesting videos, and also some training maps. But you got a valid point, there is nothing about bindings. Some proposals with the most commons binds would be great for new players. You are wrong : ) but that's normal because you are new. Every player got his own style, habbits, movs, tricks, aiming skill, dodging skill. So many things to learn and master !
  10. Tac

    Should I play this game?

    If only. I wait for this since always !
  11. I've mostly played these 2 combos so far : - CTF + warmup : It's a good alternative of FFA/ATDM. I mean, you can join, run and shoot. All weapons makes it casual and easy for beginners. - CTF + Instagib : It's cool. BigHead mutator is really fun. The vamp mutator is interesting but too strong at the moment. It could be nice to restrict it to some weapons maybe. I hope there will be many other mutators !
  12. - Get 40% with bolt and IC - Play crazy new modes - Build or take part of an official map - Defeat Slobo/Monti/night on 1 race map - Make a frag movie - Write a Reflex song + clip
  13. Tac

    Reflex 0.47.1

    Would it be possible to remove it from Instagib ? Indeed, it is really annoying : /
  14. Yeah, I had the same in mind ! I tried it and it feels maybe too slow. I wanna try to build a map with 2x2 flags to make it more dynamic.