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Everything posted by def

  1. def


    some minor fixes and a little rework of lower mega room done
  2. def


    map is now in the steamworkshop -> https://steamcommunity.com/sharedfiles/filedetails/?id=1378824625mapname: Aberrationgametype: dueldescription: created for Sushi mapping competitioncredits and thanks to: bjarke, fht, mazu, jigsaw, 666, terifire, lugia and all those i forgotowner: def the map wont get any artpass for now, due to submission for the sushi mapping competition
  3. hey guys just in advance if someone has issues with game crashes and stuff in reflex and using amd gpu it turned out that the drivers 17.2.1 and 17.3.1 make issues with reflex in that case uninstall that one and install the previous driver 17.1.2 all issues fixed issues: game crash with message "failed to allocate constant buffer" or screen freezing / turning black of reflex window. game still goes on (sound and typing etc.)
  4. def

    Sushiflex March Madness!

    NA 1v1 Cup Saturday, 17th March 16:00 EST VOD: https://www.twitch.tv/videos/239852202 Prize Pool: $80 Bracket: http://sushiflex.challonge.com/NA1v1
  5. def

    play offline for free?

    as long as you own the client you can play offline / online on non-steam servers. there is no drm or something but you cant join any steam servers if u dont have licenced it on steam. so no matchmaking / kind of all online servers / no workshop etc. ps: talking about movement. there are several rulesets which allow different movement systems like vq3, cpm, etc. this also might only be accessed on steam servers
  6. also fixed inner trims on thermal :ok_hands:

  7. def

    LAN server discovery

    the only Servers that get listed in the Server browser are those with sv_steam 1 so if you have no Internet Access and cant connect to steam, you cant host/join steam servers in that case (LAN) you have to connect with console to the IP. also the Server has to download and save maps (probably rename, except you know all the steam id numbers), because you dont have Access to steam Workshop and cant load anything from it
  8. def

    sv_pure poll

    Region: EU Highest rank achieved in matchmaking: probably silver Do you use any customized widgets/hud elements/particle effects/sounds/: mix of goa and dp2 hud Do you wish to see sv_pure implemented into the competitive ruleset?: Yes Why?Reasoning/Arguments/etc: dazed already said everything i would have said
  9. def

    Shooter's AMA (19 January 2018)

    as Long as stuff is in 3rd Hand it can be changed (even if whitelisted). so thats pretty difficult i guess there can still be secret lua stuff implemented thats not shown in widgets menu but with commands not sure about that i think if they implement a lot of accepted and useful widgets by Default, it will be a great start
  10. i made some thoughts to what would make the game easier for new players and give a growing playerbase in general please be nice while discussing and stay on topic. Tutorial - tutorial starting when you start the game for the first time (can be redone from home screen any time) that would be scripted ingame "press forward button, press jump, crouch, do doublejump etc." Matchmaking - remove server browser, but add option for "private match" - private matches would give an option for a grouped party (current count 4, need to be higher then) to create a full custom match, hosted in the turbo pixel server farm (like matchmaking). you could set everything on your own like timelimit, map, gamemmode, mutator, map editing, etc. - non-steam server would still be possible with console "host/connect", which is needed for editor / LAN - that means all actual gameservers would spawn off the turbo pixel server farm, like matchmaking - every match would be done with quickplay and listed on homescreen and able to spectate, which results in less splitting the community (matchmaking + serverbrowser) and give easier access for everyone - make all casual modes being filled with bots, which get replaced when a real player joins and get back when a player leaves (except race) Replays - disable saving replays on server, but give the option to download it from the server after match has ended (ingame, e.g. ending screen) - add a replay browser from the menu (make them finally accessible) Nice to have - add leaderboard accessible from the menu - add inventory to menu where you can see all items listed (like in your steam inventory) - add option to trade ingame with players in your party
  11. def

    Small suggestions/bugs

    that can be easily done with a workaround. like i just put on my maps description keywords, that will also get used for the search. like map furnace has dp5 in the description. if u search for dp5, u will see all furnace version of mine
  12. def

    Reflex Arena Player Settings

    im still 1st placed in 360s i had no idea im the only one with such a sense O_o
  13. i get your point with server browser. what about the "private match" button just leads you to the server browser then? my thoughts is that its obvious to go for any kind of matchmaking match and not the server browser for new people or in general, becoz this seperates the community (which is still too small) right now its pretty much server browser only and no matchmaking also about quantity of what modes you can select. can you give some examples like what should be in casual and what in comp?
  14. its pretty much a draft what i did there. so nothing set in stone anyways, since im not a dev. i just want to see what people think about it in general and maybe get some more input for this direction or not
  15. def

    Custom Ruleset Duel Tournament [EU]

    Will Watch on Stream. Gl HF everyone
  16. def

    [dp5] furnace

    ###### [map: dp5] ##################################################################################### download (last update 12/13/2015) map is now in the steamworkshop -> http://steamcommunity.com/workshop/filedetails/?id=608417285 mapname: furnace [dp5] gametype: duel description: movement heavy fast paced gameplay credits and thanks to: mazu, tehace, aliasedfrog, fht owner: def gameplay showcase PS: i welcome any feedback.
  17. i dont agree here that movement is a major part and too hard just have a look at rocket league. the real pros do air movement that i am not even close be able to do after round about 700hours and its the most successful game on steam
  18. def

    AMD users with game crashes - read this

    did u downgrade from a newer one before? maybe u should clean up ur drivers i never had that issue with 17.1.2
  19. def

    +attack is on mouse2 now, and I can't get it on mouse1

    i had something like this long ago. couldnt write anything to config file even if it wasnt write protected. only deleting config helped
  20. def

    Game stream/vod on Twitch looks jerky

    does that looky like what u would explain about? that was recorded by me with old obs and my regular streaming settings just raised up the bitrate to get higher quality for recording other than that these are my settings ps: my hardware ist i5-5675c + rx480
  21. def

    FPS Benchmark map

  22. def

    [1v1] Fata Morgana

    cool map, i like it
  23. def

    Can't go fullscreen

    what is the r_resolution_fullscreen value for u? maxbe it doesnt fit ur max supported screen res
  24. def

    Pill's 1v1 Demo Reviews

    cool review