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MeTzGoRe

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About MeTzGoRe

  • Rank
    Member
  • Birthday 09/09/1986

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  • Gender
    Male
  • Location
    Germany

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  1. MeTzGoRe

    Battle meh...

    Thats not your public Ip. Make sure to forward your ports (Reflex uses ports 25787 and 25797)
  2. MeTzGoRe

    Resized HUD

    I accidently alt-tab and this happened: http://youtu.be/vLhBwQbbLy8 It's look like the resolution is still 16:10 and the HUD 4:3 or something. (The fps-counter is not in the bottom-right corner.)
  3. MeTzGoRe

    The Campgrounds [pro-q3dm6]-ReMake

    i don't really paid attention to this. honestly, i couldn't care less... but i'll fix it.
  4. MeTzGoRe

    The Campgrounds [pro-q3dm6]-ReMake

    Update: -fixed some lightning glitches -fixed jump through the roof on MH -Bridge is now 128u thick (i think its the original size from dm6) -Armour balancing (2x4x5 @ Stairs and 1x50 @ MH First Floor Right side)
  5. MeTzGoRe

    The Campgrounds [pro-q3dm6]-ReMake

    Updated lightmap (still need some optimization)
  6. MeTzGoRe

    [WIP] Ruins of ... something.

    If you're using Nvidia Cards i recommend Shadowplay. Recording 1080p with 60FPS without framedrops. Also Dxtory is a very good software with advanced features if you need it.
  7. MeTzGoRe

    The Campgrounds [pro-q3dm6]-ReMake

    I love the aspect of a faster dm6 but i feel like it ruins the classic gameplay of the map in some ways. http://youtu.be/Vp7cQ_LPAng What do you guys think ?
  8. MeTzGoRe

    The Campgrounds [pro-q3dm6]-ReMake

    It was an older version. Do you prefer my "Interpretation" over the original mapdesign?
  9. MeTzGoRe

    The Campgrounds [pro-q3dm6]-ReMake

    It's just another way up to the Bridge. Some random player came up with this idea. It's brilliant (0:50 in Video)
  10. One of my favourite Q3 Maps so i decided to rebuild the map. Many People ask me to upload the Map... so here it is... I hope you like it. ================== Update on 2 Dec 2014: -fixed some lightning glitches -fixed jump through the roof on MH -Bridge is now 128u thick(i think its the original size from dm6) -Armour balancing (2x4x5 @ Stairs and 1x50 @ MH First Floor Right side) Preview: http://youtu.be/N4Y_rKTXYS0 DOWNLOAD (2 Dec 2014): http://reflexfiles.com/file/37
  11. MeTzGoRe

    [DUEL] Prison (Beta)

    I never played Quake 1 but I was inspired by Q3Tourney4
  12. MeTzGoRe

    [DUEL] Prison (Beta)

    Updated: -Fixed Lighting 3rd Floor -new *.light file
  13. MeTzGoRe

    [DUEL] Prison (Beta)

    Prison_Beta (incl. lightmap) It's my first Map, so what do you guys think ? ===================== Install: Unzip to SteamAppscommonReflexbaseinternalmaps Mapdetails: ===================== Weapons: Rocketlauncher = 1 Granadelauncher = 1 Plasmagun = 1 Railgun = 1 Shotgun = 1 ===================== Armor: Red Armor = 1 Yellow Armor = 1 Green Armor = 1 5 Armor = 11 ===================== Health: 100 Health = 1 50 Health = 2 25 Health = 4 5 Health = 14 ===================== Spawnpoints = 7 ToDo: -Balancing (Pickups/Spawnpoints) -Lightning 3rd Floor -Jumpad designs Quick overview and a few jumps: http://youtu.be/KaucUMFwTBk DOWNLOAD: http://reflexfiles.com/file/50
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