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Found 57 results

  1. Hey guys. I've been playing lots of Half-Life 1 in the past.. So I want to recrate some of my favourite Half-Life maps for Reflex. My first attempt is stalkyard, a map with a storage room, mainyard, backyard, toproom and some corridors which connect these. The map is (besides of textures) almost done, but I still need help with finding the perfect item-balance. In Half-Life this was one of the most popular 1v1 maps and I think it could work well in Reflex aswell. So I am really looking for testers here to make this map work in duel. Screenshots: ReflexFiles.com Link: http://reflexfiles.com/file/116 Edit: New version online - Updated item-balance, fixed lightleaks (thx tehace)
  2. arkore

    [MAP] Agrabah

    Another community map, however I ended up doing most of it. Download & Screenshots: http://reflexfiles.com/file/71
  3. ###### [map: dp3] ##################################################################################### download (last update 12/28/2014) Or http://reflexfiles.com/file/86 mapname: the stairway [dp3] gametype: duel, arena description: advanced fast gameplay credits and thanks to: HellTiger, smilecythe owner: def Up on follwing servers: [NYC] xerosawyer.com [GER] fpsports.eu:25787 showing some movement possibilities in dp3 [by seekax] http://youtu.be/Fsb-kb9rSnc PS: i welcome any feedback
  4. Mazu

    mazudm1 - Dark Amn

    My first TDM/FFA map for Reflex. This is heavily a remake version of my older cpm map called hcmhxn5 from few years back. Since there ain't button and door functions this version has some alterations compared to original. Since game has improved this doesn't feel heavy at all anymore. Feedback *still* appreciated! Map b3: http://reflexfiles.com/file/57 (extract to reflex folder to apply) Map b2(old): https://dl.dropboxusercontent.com/u/3240726/reflex/maps/mazudm1_b2.zip (extract to reflex folder to apply) Map b1( too old): https://dl.dropboxusercontent.com/u/3240726/reflex/maps/mazudm1_b1.map Mapinfo: Screens b2(old, newer screens at reflex files link) version: Video b3(entire ffa experience): Changelog: Enjoy!
  5. arkore

    [MAP] Hydro

    Hadn't had a chance to post this on the forums yet. So, here it is: Download & Screenshots: http://reflexfiles.com/file/28
  6. Aescwine

    Tread Lightly - TDM, FFA

    Hi all, Have just published my first attempt at creating a map. My game mode of choice is TDM, so I set out to create a new and unique TDM/FFA map. It's still version 1, so would appreciate some feedback and any suggested improvements. Map can be downloaded from http://reflexfiles.com/file/36
  7. Blindlight

    [WIP] blinddm1 FFA/TDM/CTFS Map

    This map is sort of a baby of RA3-11 and T4, bit roomier than either of them and mirrored. I might cut it down or make it asymmetrical to make it work in other modes. Hasn't been playtested yet so please give it a try and let me know what you think of the geometry and pickups and what modes you'd like to play it on. If it plays well I want to spend a lot of time on the aesthetics, lighting, and color. some moves you can do: tele jumps to rocket goes to opposite side of map. nade window inside goes both ways and has a sliver of space below it on the outside, just enough space on inside to climb up inside window but not see down below. double jump on inside of hoop to reach middle or ramp jump from sides up to stairs to mega. triple jump from side ramps to top of hoops. bank against the back wall to reach RA from deck, or stair jump, jump from hoop, or from side ramps. test map is attached, and uploaded to octal/xero servers blinddm1-alpha.map
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