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Showing results for tags 'parkour'.
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memphis posted a topic in Mapping forumHello everyone ! The parkourstation_alpha can be found in workshop now! I leave the new parkourstation file in this thread for those who want to test the map however it isn't fully functional, use at your own risk! props to seekax, saboo, santile, smik3r, addictus, promeus, nathan, warlord wossman, def and all the people who has been testing and playing the map, thanks. (DOWNLOAD AT BOTTOM OF THE POST) parkourstation_beta6.map
I made a thing. Please read the description, it has links to the tutorials that helped me learn the game (looking at you guys, @KovaaK & @entik!), as well as links to some nice Reflex race videos by wh1te. Those will give you an idea of how deep the movement system goes and just how fast the high skill players can go. It ain't perfect, it was unscripted, but hopefully it will help some people. Share it and show the world how cool Reflex is
Happy to bring a map aiming first time players and also high skill games due to the item distribution and possible jumps. Fun plays guaranteed. + LIGHTMAP FIXED!!! + added two different files for ffa and 1v1, one area is closed when 1v1 and opened when ffa. Props to xzy for the help pimping the map and fixing other things. Cheers. hf!
ZLive did a recap of the defrag world cup, which if youre not familiar is a competition for quake III arena defrag mod, a series of time trials in both q3a and cpm-like physics. It's very nice to watch even for people who aren't familiar with the mod, feels like watching olympic luge or bobsled or something. and I'm wondering if it gives you some ideas for what you'd like to see in reflex. https://steamcommunity.com/linkfilter/?url=http://www.twitch.tv/zlive/b/592043050