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Found 4 results

  1. Speedbot

    [akumacpm1a] ALL THE RAGE

    Did a custom port of this, remade map from scratch with slightly larger proportions. Enjoy! http://steamcommunity.com/sharedfiles/filedetails/?id=785669013

    cpm3a port (Jan 13th update)

    Download Link on Reflexfiles.com Updates: Jan 13th 2016: Updated clips so they work as they did in cpma. (Headbump by jump pad is now possible and you can get on some lights) Added detail to the walls. (They are fullclipped so no funny nade bounces) Proper fullclips on the spotlight meshes. I started with a 1 to 1 port of cpm3a and ended up making only a few changes to adjust for player height. The goal was to keep to the aesthetic of cpm3a but simplify it as to retain a high contrast clean look with minimal visual distractions. Something to note, I will add slightly more detail to a few spots but it will look almost the same as it is now. Let me know if anything is messed up! The red armour ceiling is 8u higher and the jump pad is fixed so you don't bump your head. There is one spot where you used to be able to fall into the lava in cpm but in reflex your player is fatter so he doesn't fall in. I might change it later but it could be messy. All credit goes to the original creator Jude who made cpm3 and swelt who made the remix cpm3a.
  3. Brutus

    Help with Port Forwarding

    Hi everyone, im from Argentina, sorry for my bad english, i try to create a server, but i cant see them in the list of servers. i have a router Huawei HG630, i try every combination possible. But http://canyouseeme.org/ say's: Error: I could not see your service on 190.XX.XXX.XXX on port (25787) and 25797 I'm doing something wrong? IMAGE: excuse my low english, im from SA and i like to Host one server permanently. i tried for reflexded but if i can't in the game. in cant for console. I will appreciate the help!
  4. Blindlight

    Arena Map - Octagon

    Here is a new a arena map I adapted from another great indie fps on Steam called Robot Rollerderby Disco Dodgeball. You should really try it it's a physics based instagib game with dodgeballs so no hitscan and ballistic projectile charge-shot mechanics. http://www.82apps.com/DiscoDodgeball/ Erik Asmussen the dev was kind enough to give me permission to port one of the best maps from his crazy dodgeball FPS. When I saw the map I knew it had this RA3 feel that would go great in Reflex. I made a few alterations to make some extra routes possible and adjusted the scale as best I could. Items were placed hastily, the map is really meant for arena mode. http://reflexfiles.com/file/98