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Showing results for tags 'projectile'.
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cg_xerpClients cg_predict cg_nudge Descriptions of these cvars can be found here: http://eu.promode.ru/index.php?page=config/client_settings I would like to have a cvar that allows your client to predict projectiles. =] Oh and more mouse commands!
I think it would be cool to have a server-side value determining whether projectiles inherit your velocity. Obviously it would defualt at 0 (so they inherit your velocity * 0) for classic gameplay, but I think it could be interesting to try out other values for fun, and possibly even make some rulesets/gamemodes around it.