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I'm making a map where I want everyone to spawn with RA, Mega, and Quad. Is there any way to do this? I actually don't even think spawning with 200-200 would be enough for what I want to do. Any way to edit a players base values for a map so they have like 400 health and 400 armor?
landbased posted a topic in BugsArmour shards don't seem to be correctly updating the player's armour state to green if picked up on zero armour. Both the damage reduction and bar colour remain set at what had been picked up last.