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newborn

0.37.3 Point Release (cake and murder!)

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Birthday event!:

  • We decided to add a bunch of stupid stuff (including effect changes to rockets, grenades and gibs) to the game for the next few days to celebrate our first year on Early Access. Lets party!
    • If Reflex is serious business to you, you can disable all the event customizations with cl_events 0
       

Gameplay:

  • Next pass movement tweaks
    • Speed and control have been increased for A/D bunny hopping to give a similar feel to 0.36.
    • Gravity has been increased slightly to between 0.36 and 0.37.0 values to still give an increase in hangtime and readability while feeling less floaty for players.
    • Ground friction has been increased slightly to improve the feeling of responsiveness when on the ground.
    • Speed bonus for circle jumps and strafe jumps has been decreased by 5% as many tricks were getting far too easy and that eventually rolls-on to worse maps and longer combat ranges.
      • This tweak slightly changes the optimum angle for strafe jumps so you may lose some speed until your technique adjusts.
         

Maps:

  • Added ctf-monolith-birthday variant
  • Added dm-ashur-birthday variant
  • Added thct2style
  • Added xy2
  • Updated thcdm13
  • Minor fixes for ctf-monolith
     

Servers:

  • Servers can now be passworded with sv_password.
    • Players will be unable to connect unless they know the password.
    • To connect to a passworded server, use "connect <ip:port> <password>" or use the password dialog in the server browser.
  • Servers can now set a referee password with sv_refpassword.
    • Players who know the referee password may become a referee, causing all their votes to instantly pass.
       

Bugs:

  • Fixed incorrect velocity for gibs.


User Interface:

  • The font color for delta score box is now switched between light/dark (based on adaptive luminance of background colour)
  • Added an icon to show when a server requires a password
     

Art:

  • Glass cubemap reflection support
  • Added frosted glass material
     

Game:

  • Added cl_camera_player <index> to instantly switch to spectating that player.
  • Added referee mode: referee <password>, unreferee cvars
Edited by newborn

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Yeah wonderful, physics feel fantastic and gameplay is awesome like this.

HYPE HYPE <3

 

EDIT: tonight I dared playing on an US server and it was a pure joy.

warm thank you.

Damn I like the rocket air sound... too bad it will probably vanish, it is so fun

Edited by Ohm sweet
bravo for netcode

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I really liked looking through the new maps:

  • Added ctf-monolith-birthday variant
  • Added dm-ashur-birthday variant
  • Added thct2style
  • Added xy2

and noted that all the birthday meshes do not show up in the mesh browser? Is this intended? Not sure if the "other" maps could take having folks adding birthday content all over their normal maps...

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