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ran around it for a bit, definately looks like someone read kovaaks post ;) looks like a fun 2v2 map, maybe the quad placement could be a bit less gimmicky, but i guess it emphasizes control of the middle area above it, rather than having the standard clusterfuck on the spawn spot.

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thanks for the look around thelawenforcer! 

Yea, i agree on the quad beeing abit wierd. The idea for it was for the underdogs to be able to set up a trap in the red armor room, if they decided it wasnt a good idea to challenge the quad. But it was abit too predictable for where the quad went after picking it up. So i rearranged it to the top level.




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