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1MH, 1RA, 2YA, all weapons



From the F-Zero GX Wiki:
"A long course designed like one of the many lofty skyscrapers. The track is composed of a loop, a chicane, many straightaways, and a minefield in the second half of the course.
Approximate Length: 16500 m
Course Order: Ruby #5"

Multiplex is a duel map with heavy focus on fluid movement and prediction projectiles. Ramps and jumps are placed in such a way as to tie the lower and upper levels together, making them distinct only in the main atriums. Mid-map is a "cross loop" where players can quickly change from low to high elevation to avoid opponents or to gain a height advantage.

All "important" jumps to major items are designed to be of moderate difficulty, but every item can be obtained with no trickjumps through the use of a slower route.

Any feedback is much appreciated.

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