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MAD_JIHAD

[0.49.1] Jump Height?

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Is jump height intentionally around 61u high? Its weird because you can go higher if you buffer your jump.

Example:
Try this on a 61u and 62u high brush.

Move toward the brush, Jump once, then hold jump mid air and you go a little higher (1u) on the second one because its buffered. You can go 62u high with this jump but only 61 from a non buffered jump.

Also after you get go up stairs your player ends up 0.13u above the surface, after you wait some time or jump to reset your player position you eventually end up 0.5u above the floor. You would think thats not very much but it does affect some jumps and consistency. I understand that there has to be some smoothing for stairs but it should reset faster.

It would make sense that you can jump onto any 64u high block as thats what the grid is based off and its already almost there, only 2 or 3 units off from making it.

 

Edit: Heres a demonstration of the stairs thing, the numbers displayed are player Y position.

 

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