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Reflex - 0.49.2

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Hi everybody!

Quick point release today to address some bugs and help set things up for our next build.

There has been a lot of queries about our road map and future Reflex updates. We have some exciting plans in progress, we will be making these plans known next week :D

 

Bug fixes:

* server now correctly reports disconnected state to master server
* fixed party UI to now draw when it's off screen
* optimised how internal asset lists are stored, which improves performance of script functions that look up assets by string (i.e. nvgSvg())
* fixed issue where server list wasn't properly automatically refreshing when entering the "browse servers" menu


Cheers,
Shooter.

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