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GoaLitiuM

GoaHud - Minimal Animated HUD

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On 2017-5-20 at 11:31 PM, GoaLitiuM said:

Are you closing the game properly or have you set your game.cfg to readonly?

 

I usually close the game with quit in console. Don't think my game.cfg is read only. It's only the chat beep settings that reset.

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Biggo update:

  • BetterSpecControls module is now called BetterSpectator
    • Added auto spectator modes: follow killer, follow leader
      • Modes can be bound to different keys via options menu
      • Modes are also accessible via console with ui_goahud_spectator_mode <value>
        • -1: Cycle between different modes
        • 1: Disabled
        • 2: Follow killer
        • 3: Follow leader
    • Prevent following another player right after death in arena modes
  • New experimental module: BetterGameplay
    • Added option to instantly respawn after suiciding in Race mode
    • Added bind to respawn in Race mode only (ui_goahud_respawn 1)
  • Increased crosshair shape limit to 4 (from 2)
  • Added mode options for crosshairs shapes to control when to show them
    • Different shapes can be displayed after dealing damage or taking damage
    • Fade time is customizable
  • Elements of Messages widget (countdown, follow text, warmup text etc.) can be moved around with Brandon's Hud Editor
  • Added shadows for WeaponRack text and icons (enabled by default)
  • Display multiple CTF messages at the same time
  • Added customizable fade and show times for game messages
  • Zoom key is now bindable via options (shows (unbound) even though the key is properly bound, problem in the engine)
  • Messages widget is fully shown in hud editor
  • Fixed modules getting disabled after opening their options page
  • Fixed FragMessages being shown in menu
  • Fixed countdown messages being shown in menu
  • Fixed text shadows being fully opaque with transparent text
  • Fixed wrong player ready count in some modes (again)
  • Fixed Health and Armor widgets crashing at random times during loading screens
  • Fixed countdown messages and ticking not appearing in arena modes
  • Fixed PerfMeter showing when hud is disabled, added option to always display it (disabled by default)
  • Prevent zooming in game over screen
  • Timers are no longer counting up/down during countdown

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Bug fixes:

  • Fixed crash after pressing quick enable button in GoaHud options
  • Changed zoom binding option to bind the zoom to in-game only instead globally
  • Added a new experimental console command ui_goahud_set to change any options of any GoaHud widget that are not exposed to console:
    • Usage: ui_goahud_set <widget> <variable> <value>
    • Example for changing the zoom fov in Zoom widget: ui_goahud_set GoaHud_Zoom zoomFov 30
    • Example for enabling countdown timer in Timer widget: ui_goahud_set timer countdown true

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New update (r30 r31): 1.2 wen

oMrH77t.png

GoaHud_EmojiSupport: http://steamcommunity.com/sharedfiles/filedetails/?id=1135362632

  • BetterGameplay: Added option to disable official item timers in casual duels
  • Updated Emoji and color code support:
  • Shows current version of GoaHud in widget options

Hotfix (r31):

  • Moved Emoji support to separate addon (GoaHud_EmojiSupport)
  • GoaHud addon update progress is now shown in the main menu
  • Auto updater now automatically updates EmojiSupport too when enabled
Edited by GoaLitiuM

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Quick hotfix (r32):

  • BetterGameplay: Added experimental option to enable color code support globally
  • Chat: Fixed color codes leaking from player names
  • Fix colored names not working in FragMessages anymore
  • Fix text transparency with color codes

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Small bugfix (r33):

  • Zoom: Added new sensitivity rescaling option based on viewspeed algorithm
  • Zoom: Zoom FOV is reset back to default value when invalid value is detected
  • Fixed frag messages display time while playing replays in various speeds
  • Fixed console sometimes getting spammed with list of player names after death
  • Fixed wrong player name position with colored names while spectating other players
  • Chat: Ignore color codes when shortening names

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Some emoji fixes (r34+r35):

  • EmojiSupport is no longer required to display custom emojis
  • Fixed buggy Chat with player names containing emojis
  • Fixed color code shadows with uppercase code letters
  • Module settings are now hidden when module is not enabled
  • Chat: Added new font Oswald
  • Added new emojis ?

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YnmOipo.png

Spectator goodness update (r37):

  • Added new Scores widget for spectators, works in duels and team modes (experimental, disabled by default)
    • Very simple and minimalistic looking score widget, will be expanded in future updates
    • Customizable health/armor bar animation speed (disable by setting the Tick Speed to 0)
    • Supports custom fonts and font sizes for both names and scores
    • Colors, center offset, bar sizes and propotional sizes are also customizable
  • Chat: Added custom font support (experimental, use font filename without the extension, place your custom fonts under addons folder)
  • Chat: Added chat scrolling support (use mouse wheel), and a new setting to display more lines when chat is active
  • Chat: Display player ready messages (enabled by default)
  • Messages: Show current ruleset after game mode, supports RMC, sushi and legacy (pre-1.1.4) rulesets
  • BetterGameplay: Added option to strip/ignore color codes from all widgets (^1n^2i^3c^4 ^5o^6n^7e)
  • BetterGameplay: Global color code mode now enables emoji support as well (still quite buggy)
  • TimerBig: Added option to hide it while spectating (enabled by default)
  • Fixed messages and frag messages overlapping with scoreboard
  • Added Options button to movable sub-elements in Brandon's Hud Editor
  • Fixed some emoji codes
  • Chat: Added chat preview box to options
  • Fixed reset settings not working with some options

Added in r36 update:

  • Crosshair: added option to specify minimum time for mode shapes to show up

Small hotfix (r38):

  • Fixed error caused by previous Chat font not getting applied correctly
Edited by GoaLitiuM
hotfix

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Custom font update (r39):

  • Added customizable font options to following widgets:
    • PerfMeter, Timer, TimerBig, RaceTimer, Ammo, Armor, Health, Messages, FragMessages, WeaponRack
  • Added missing 'Lato Heavy' and 'Open Sans Condensed' fonts to list of available fonts
  • Removed following features which could give a competitive advantage to players:
    • Removed GrenadeTimer widget
    • Removed base-25 timer options from Timer and BigTimer widgets
  • Chat: Added option to change size of emojis
  • Chat: Added customizable background color for chat input
  • Chat: Fixed wrong cursor offset after emojis
  • Chat: Fixed color codes itself not getting colorized in input line
  • Chat: Fixed color code leakage from player names
  • Chat: Fixed player not ready messages showing up at match start
  • Scores: Fixed missing flag shadow on right side
  • PerfMeter: Fixed font alignment not following widget anchoring

Small timer update (r40):

  • Fixed timer numbers moving around with non-monospaced fonts
  • Added letter spacing option for timers
  • Optimized emojis, added few new ones

Another hotfix (r41):

  • Fixed errors when trying to open Timer and TimerBig widget setting
  • Fixed timer preview sometimes flashing in weird colors
Edited by GoaLitiuM

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Bigger non-fix (r43):

  • Score widget is now shown in duels and FFA for local player (health and armor bars hidden in these cases)
  • Score: Fixed widget not showing up while playing team modes
  • Score: Fixed wrong name position when name had color codes
  • Ammo: Added option to use weapon based coloring
  • Chat: Added separate background transparency option when chat is inactive
  • Crosshair: Added option to show crosshair always (ignores cl_show_hud), enabled by default
  • PerfMeter: Show always option is now default

Also a reminder that the Score widget is not enabled by default yet, so make sure it's actually visible when you wonder why it's no showing up

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r44:

  • Readjusted the default positions of Scores and Timer widgets so the timer will fit between the Scores widget
  • Messages: Added and updated ruleset detection for following competitive rulesets: sushi, sushi 2v2, CR2, CR2 team
  • Scores: Fix negative scores when nobody is currently in-game
  • Scores: Added Hud Editor preview support
  • PerfMeter: Reverted the default value for show always option

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Small maintenance update (r45):

  • Fixed custom font value getting reset after opening the font list
  • Scores: Add option to hide scores while playing
  • Hotfix: Fixed error related to the custom font field
Edited by GoaLitiuM

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Replay those fixes (r46):

  • Scores: Fixed errors when one of the teams have no players
  • Fixed error when quick enable buttons are pressed
  • Fixed Ammo, Health and Armor animation speeds in replays
  • Chat: Use replay timestamps in replay editor
  • FragMessages: Fixed error while in freecam mode in replay editor
  • Messages: Hide follow control tips in replay editor
  • Messages: Added option to show follow names in replay editor (enabled by default)

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Timer colors (r47):

  • Messages: Fixed incorrect players required count for team modes (missing from earlier changelogs)
  • Timer, TimerBig: Added customizable text color option
  • RaceTimer: Added same customization options from other timers and improved text rendering with some fonts
  • Hotfix: RaceTimer: Fixed text dimming when best score is displayed

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Nice things update (r48):

  • Forge support:
    • Most GoaHud widgets are now hidden while in Forge
    • Forge text and "Press [key] to edit" text are now shown when player is not editing in Forge
  • BetterGameplay: Added key binding for toggling player ready state on/off (ready/notready)
  • BetterGameplay: Added key binding for Stake/Bolt (favors Stake over Bolt)
  • Messages: Added new message to display when player is not ready
  • Crosshair: Fixed performance issues when fade time was set to 0
  • Timer: fixed timer being off by one second during match countdown
  • Chat: Fixed Player not ready messages when match is over
  • Messages: Fixed countdown ticking sound when the countdown is hidden
  • Messages: Removed ruleset detection system
  • Messages: Fixed game mode text and warmup text not showing up in some occasions
  • Added enabled checkboxes for modules

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PJKSGAv.png

Yet another tiny update (r50):

  • Added support for custom flags (requires Color Codes support to be enabled in GoaHud_BetterGameplay settings)
    • Added additional emojis/flags supported which can be changed with cl_country command: twitch, arenafps/afps, mensa, gay/bolttihomo
  • Ammo: Added option to hide ammo in race/training mode (defaults to true)
  • Fixed incorrect/missing flags not taking extra space in FragMessages and Messages widgets
  • Fixed "Press key to ready" message being displayed for spectators

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